Ugh, keeping all my wallet’s dollars in one place is proving to be a mighty challenge.
Vying for their attention these next few weeks are the following games I’ve been pretty interested in. And oddly, these are all Switch games (with one exception that runs like dogshit on the Switch, so I’m opting for the Xbox version).
I’ll probably pick all of these up sooner or later, so, really, I’m just hemming and hawing over paying full price for them, or deciding which ones to play first:
God Eater 3 (Switch):
A futuristic post-apocalyptic Monster Hunter game. I’m apprehensive about spending $60 on a game that might be tuned for co-op since I’ll be playing it alone. Division 1 made me super wary of falling into that trap again. But I enjoyed the demo.
Marvel Ultimate Alliance 3 (Switch):
This series was always a solid couch co-op game for my wife and I. The only reason I haven’t picked it up is the shitty selection of heroes to choose from. It’s chock full of the modern Netflix and MCU idiots I don’t know shit about (which is a good draw for the kiddies and all, but are mostly annoying for me), but leaves out all the cool heroes like Fantastic 4 or Iceman etc.
Bloodstained: Ritual of the Night (Xbox):
Haven’t picked this up yet because $40 seems like a lot for a Metroidvania in this day and age, especially since I’ve got others I haven’t yet finished. But every time I see people’s enthusiasm for the game when its thread is bumped, I find myself fighting the urge to buy it.
DragonQuest Builders 2 (Switch):
A Minecraft + light RPG game. The only thing keeping me from buying this outright is the fact that (in the first game) I always get so hung up trying to solve the quests that I never take the time to just sit down and build stuff. This leaves all my settlements looking like crap, but meeting the most basic requirements to move on. I just assume I’ll do the same thing here, because I’m always chasing a carrot.
Super Mario Maker 2 (Switch):
I was very close to buying this on day one, but what I did instead was load up the first game (on my WiiU). It reminded me how absolutely horrible 99.99999% of player-made levels are. Although this version of the game comes with a pre-made campaign, I’m just sick and tired of running into maps that are less about cool storytelling, puzzle solving or platforming, and more about figuring out how to exploit some obscure and unintended movement mechanics within fractions of a second. If I could filter out all the garbage and just keep the quality, classical, campaign-style maps I would jump on this.
I’m also not keen on designing and testing games with a controller, since the WiiU pad was simply a phenomenal tool for this, so that another mark against this entry. But by all accounts this is a great game, and I’ll probably cave sooner than later.
Fire Emblem: Three Houses (Switch):
I don’t think I’ve ever finished a Fire Emblem game before. And I never know what the hell is going on in any of them, because there’s too many people with the same job titles and family lineage to keep track of, but I certainly keep buying the damn things, and I don’t think this one will be any exception.
Astral Chain (Switch):
This is the biggie I’ve been waiting most for. I’ve wanted this game since the moment it was revealed. I’m excepting this to be a cult hit, because it doesn’t seem to be getting any hype anywhere but the people who follow Platinum Games very closely. I’m a bit apprehensive about the game because it’s being designed by the Neir Automata guy, and that’s one Platinum game that I find hard to fully enjoy (compared to the grand slam hits of Bayonetta 1 & 2, Transformers Devastation, and The Wonderful 101), but I’m still pretty excited for it and will probably pick it up on day one.
What I really want though is Bayonetta 3, but this will have to do in the meantime.