As a quick refresher, Warframe’s not actually competitive. Rather, it sounds like Horde Mode with a bit of Left 4 Dead thrown in for good measure. On top of that, levels are procedurally generated – though obviously, that feature could turn out incredibly hit-or-miss. Tossed in a blender with showy sci-fi katanas and lots of neon lights, though, it sounds like it could make for a pretty refreshing recipe – at least, as far as F2P offerings go.
Done. I hope you’ll remember me when you’re rich and famous and have a higher dps sword. If anyone’s similarly inclined: https://playwarframe.com/?ref=86156216
and I promise I’ll be even more helpful than Giaddon’s likely to be ;-)
There’s free beta keys at that IGN link. I got one. It reminds me of Vindictus in that you go out on co-op missions with 4 other players and it’s extremely twitch-based shooting and swords combat. Other than that you go out on missions, kill lots of bad guys and gather up loot and XP to unlock new areas. It’ll be amusing for awhile, though I imagine there’ll be a F2P system that encourages you to pay or be left quickly behind.
I’ve been playing this off and on for a few weeks, and I like it so far. It’s a pretty fun mix of gunplay and melee combat, and I’m a real sucker for mission-oriented games like this (I spent way too much time just running missions in MMOs like AO and CoH).
If you sign up now (through tonight) you’re in the beta forever, not just the weekend, so if you have any interest, do it.
I’ve been messing around with this all day. I really like it. The warframes are super-agile. I’m constantly sliding, flipping, wall running, clinging on walls, jump-shooting, etc. The melee is well-integrated, with different moves when you jump attack, slide attack, flip attack, and so on. Each 'frame also has 4 special abilities that you gradually unlock.
It is a lot like Vindictus, as mentioned above, with the key difference that the maps are randomly generated, which goes a long way preventing grind burnout. There are prefab rooms that are stuck together, sometimes with interesting results (a chasm that seems impassible, until you realize you must wall run along a pipe). I’ve replayed some of the same missions ~4 times and each time felt fresh.
I’m not sure how the F2P stuff is integrated, except there’s a lot of stuff I can’t access yet. Seems like a lot of XP grinding unless you’re willing to pay, standard stuff I guess. Worth checking out for sure.
Totally in agreement with Giaddon. Thanks to a beta key from J Thomas I spent some time playing this. And honestly, I really love it. I particularly like the part where if you’re knocked down (sort of like GW2) you can sort of scoot around and still shoot the bad guys. It’s very different, in a good way. I actually had to click down the sensitivity on my G500 mouse so that I wasn’t just spinning all over the place. I’ll be playing this, I mean beta testing, as often as I can. Thanks again, JT.