I’m enjoying everything about the Plains except for one thing: PUG-ing is very, VERY glitchy. When it goes well, it’s great fun, but I’ve only had 2 missions where nothing technical went wrong, out of maybe half a dozen tries.
I think part of the problem is that if the host player drops out, the marker goes with him - or something like that. But people do drop out of missions now and then, and if the host goes the mission re-starts and the objective marker is lost. With the old instanced missions that didn’t matter too much, and the progress up to that point was kept, but it’s quite an annoyance on the huge map if the marker disappears and the team is left without the objective.
The problem would be solved if they had dedicated servers hosting the instances, instead of them being hosted on one of the player’s comps. But they seem to be using servers only for the multiplayer hubs.
Also, you need a lot of fish oil for the Skywing - you do get a generous number of Skywing charges (50) but you need 150 fish oil (presumably it’s fuel? :) ) to build them. But I’m really feeling the need for Skywing with the open spaces. Unless you have a frame that has fast movement as speciality, bullet jumping around the vast open spaces, while fun, takes too much time and starts to wear on the fingers.
Fortunately fishing is quite good fun :)