Also, why aren’t those Assault marines landing ontop of the enemy?
A demo is out on steam:
I should probably weigh in now with my usual “since it’s a Warhammer game, I’m sure it will be terrible”, just so I can look foolish when it turns out I actually like it.
People appreciate consistency, sir.
Played the demo; it’s pretty good. I mean, the tactical combat is not going to make a chess grandmaster sweat, but it has a nice array of abilities, gear, terrain, units, etc. A little glitchy in the 3D map, with hills and stuff occasionally obscuring things in weird ways, but mostly smooth and nicely executed. Seems to have a series of missions around a narrative of sorts, with upgrades and unit buying and all that.
I played the demo too, because apparently playing Necromunda: Hired Guns now makes me suddenly interested in Warhammer games for some reason! HELP! Anyway, the demo has a fair bit of clunkiness to it, and there’s a bunch of stuff like excessively cluttered UI and the inability to change the viewing angle (which is a bit too low for my taste), and I guess I nearly gave up on it during the first basic mission, but the second mission with the Sanguinius Priest* was far better, and now it’s on my wishlist.
*Probably spelled incorrectly. I don’t care. I have to say, listening to this game trying to explain its lore to me was like me trying to explain how computers work to my grandfather! Am I really so old that this stuff just washes over me? Who gives a shit who these factions are? Can I play the game? :) I’m sure there’s lots of great, deep lore in the Warhammer universe, but it all went over my head. Which meant I had no idea what unit types did what, or why these were better than those, or what weapon did what, and the game seems to assume you either know this, or can read it all yourself in some UI window somewhere, so it’s not very welcoming. But I’m glad I persisted with it. Cautious interest generated!
The jank is now canon with Warhammer games although less so with Total Warhammer.
You can change the camera angle with the middle mouse button held down IIRC. Though because of the way the maps are built, sometimes that isn’t all that helpful.
And yeah, WH40K lore is…Byzantine.
Thanks, I had not ventured into their control settings, would have been useful to mention during the tutorial. Or maybe they did and it got lost amidst all the clutter and overlapping text. I must have been especially patient that day because normally I’d have uninstalled that straight away.
I had missed the fact this was from the Battlestar Galactica Deadlock team. That gives me a lot more hope that the finished product will be great. Like I said, I saw it in the second mission, another month of polish should do the trick.
From Australia too!
Yeah, the UI is busy and there are some areas that are kind of rough but the potential is definitely there.
Don’t know if anyone is looking to get this, but fanatical has a 25% off deal:
Knocking it down to $29.99 from $39.99.
The demo was fun. I’m thinking for that price it’d be a good deal. I’m not sure of the longevity of it barring a lot of add-on campaigns, etc. but as it is it seems likely to provide 20-30 hours or so of gaming. Which ain’t bad.
Thanks for the tip about the Fanatical deal. I was perturbed by Steam taking away the ten percent discount due to the release being rolled back to today. Getting ten bucks off the purchase made my day!
Currently at 94% on Steam so far, seems initial response is good. Looking forward to getting into it soon!
My 17 year anniversary coupon comes up at the end of August, so I might hold out until then.
Missed the Fanatical deal sadly, and have enough on my plate that I think I’ll wait for a sale or coupon or whatever. The demo was fun though, and I’d imagine 20 campaign missions would be a good chunk of play.