But, ultimately, it’s a world where wars are ended by Virus bombing planets from space if there’s a chance of a chaos infection setting. Almost any persistent MMO set-up is going to be against the setting.
Only if they hear about it and there’s no other way of dealing with it. The Imperium is a big place! Exterminatus is a definite last-gasp option. Perhaps they’ll choose somewhere like the Cadian system for the setting.
Necromunda ignores all the other races, has nothing more than a passing nod to Chaos + psykers, doesn’t have the “iconic” characters of main WH40K… I love the setting but they’d be shooting themselves in the foot to the point where they’d be wasting the 40K license.
Yeah, was deliberately going for an obvious big one. Of course, that the universe is so big it causes problems if you’re going to be faithful to the material. Is the imperium still just 1 million planets or so with the 1 million space marines between 'em?
I’m not sure why I’m being picky here. I’m clearly going to play it.
Well, the 40K universe changed a lot recently with the introduction of the Necrons and their gods, the Tau turning out to be more the good guys than the Imperium, etc. God knows what setting they’ll choose.
Sigh. I’m as big a 40k fanboy as can be and I have literally zero hope of this game appealing to me. We’ll end up with zerging dime-a-dozen marines and every race in the 40k universe crammed onto a planet or two. Mark my words.
Ok, first off, if the designers are willing to fully embrace the Warhammer 40k setting, and create a game that resembles Planetside or Battlefield 2142 more than it resembles World of Warcraft, then a Warhammer 40k MMO would, in the parlance of our time, totally rock!
I couldn’t agree more. The nice thing is that the official press release just says MMO and not MMORPG, so I’m hopeful that they do something more in the Planetside/Battlefield vain… and that it’s a total bloodbath in the 40k fashion.
If they do ‘World of Warhammer 40k’, I’d be a sad panda.
A warhammer 40k MMO could be a fucking awesome idea. Games Workshop has carved out a lot of spaces in the last few years for small, personal stories to be told, away from the giant battlefields. It almost seems ideal, to me - it’s a liscence with a huge built in audience, but with so much room in its fictional universe that you could create nearly anything without having your hands tied. There’s room for literally almost any kind of world or scenario in the imperium of man. Remember, fictionwise, there are untold billions of planets out there, as varied as humans and adversity could make them. It’s not like lord of the rings, where you have one set place, one limited group of areas, covered exhaustively in fiction and movies. They could do nearly anything with a WH40K mmo.
That said, it’s way, way too early to even give a shit. The flipside of the coin is that it would be, as kalle said, incredibly easy to fuck it all up and make it soul-destroyingly boring. I’m glad to hear an effort is under way, but I’ll consider caring when I have some vague idea of the direction they’re going to take. There’s a REASON we were surprised to hear that the WH MMO was looking promising and awesome, and it’s not because there’s been such a big flood of awesome games workshop liscenced titles.
It’s definltey exciting news, but this early in the game I think the best we can hope for is a planetside style MMO coming out in 2009 or 2010. Remember that there was already one iteration of a warhammer fantasy mmo that GW pulled the plug on before putting the IP in Mythic’s hands. Lots of time to wait and see…
Ah okay so I do know of some of the folks at Vigil, and I think I know where some of them came from (not the project I was thinking of). One of which I highly respect.
In any event, it’s gonna be awhile, at least another 2 years I figure.
I’ve always thought of Lum as more like a demiWisconsonian.
But anyway, yay for WH40k! Totally agree that underhive stuff would be much better than Astartes-type stuff. I’ll probably try this one out, but I’d be much more excited if it was a single-player game and therefore actually had a chance to not suck, though.
Necromunda doesn’t have the scope required for modern (i.e. similar) MMOs. But the gang mechanism would be totally awesome for a cross between planetside and EVE ;) and you wouldn’t even need the GW license to do something similar.
Depends on what you mean by scope, considering that the Necromunda hive cities are absolutely massive, easily the size and height of a major mountain range.