From what I can figure about Sonalysts is that they actually do contract/consulting work for the Navy, which is their primary bread and butter, and develop the 688 games slowly on the side. Hence, they don’t die if their sim sells than <100,000 copies, cause they’ve got other and bigger revenue streams. Might be the only way to actually develop sims anymore, short of setting up a dev house in Eastern Europe/Russia where you can pay peanuts.
I got Sub Command, and it was really hard core. But what I want is something that mates Sub Command’s hard core realism with Fleet Command’s style of play. AKA, it’s called Harpoon 4. And I pray to gawd that it actually ships in decent condition, cause if it’s buggy, I imagine we’re fucked cause Ubi’s post-release support on this is gonna be shitty.
The MS Flight Sim series is solid, and it’s a huge hit with the civil aviation community (which is admittedly rather large), but it’s just so-so with flight simmers who want to strap it on and go 500 knots at 100 feet and drop some cluster bombs. And I’m part of the camp who wants to fly modern fighters, not 60 year old fighters, so I’m never into the IL-2/Combat Flight SIm games.
LOMAC is our last, best hope, and I pray to gawd it sells well.
I doubt it will sell well unless it is marketed very carefully in the United States. If UBI is smart they will feature a big picture of the A-10 on the front of the US box.
But I will be buying it as soon as it is released. Reports from beta testers have been very favourable.
Before you buy reminisce how the Master of Orion 3 betas praised the game enthusiastically months before the release until it came out and the shit hit the fan. Since then I believe beta testers are even more biased than the developers. It’s probably something about reason-to-be.
LOMAC’s developers have a great record with Flanker and Flanker 2, both of which were considered very realistic and well-made flight sims. Quicksilver had a craptacular record.
First reports out of E3 from non-Beta Testers who flew it are very favorable. Also, first reports from those in editorial who have recieved alphas is also very favorable.
The videos they’ve been releasing are of real-time gameplay, and it looks like everything is coming together spectacularly for them.
I doubt it will sell well unless it is marketed very carefully in the United States. If UBI is smart they will feature a big picture of the A-10 on the front of the US box.
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I hated Flanker and Flanker 2 – they weren’t fun. Hell, Flanker 1 was barely even a game. Also, first reports on anything are always sketchy. Always. Don’t trust em. Not one bit.
I’ve been burned by so many games before that I trust nothing before release. Its safer that way, and I don’t get emotionally attached to the date when small round piece of plastic will enter my life.
I’ve been burned by so many games before that I trust nothing before release. Its safer that way, and I don’t get emotionally attached to the date when small round piece of plastic will enter my life.
I wish more gamers were like this so we writers could get more assignments to write about games that are out and playable instead of being assigned to take some developer’s wish-list and turn it into a preview.