Hey Scott - I posted this just yesterday, so - to give you an idea of what I think
Its basically the successor to System Shock 2. Its a massive, sprawling world, where you are given a ton of different tools to do things the way you like. Instead of classes like in SS2, you have skilllines that basically make the same choices, but you can mix it up as you wish.
Its a very well made, very well written, extremely consistent game, that requires a little patience, since you will die if you treat it like a shooter, and just and run - just like in System Shock 2.
Oh, and by consistent I mean in terms of the gameworld - There is a ton of lore in various emails, logs and so on, and all of those who wrote those, can be found somewhere on the station.
Its also a game filled with secrets - I’ve talked with 3 different people i know who made it to the “Office”, and all three had different weapons, but none of them found the specific one I found. Of course, some of that is based on your first few skill point choices.
Anyways - its a solid recommendation from me, unless you are looking for a run-and-gun shooter, that is.
No need, I just bought it. Seemed a pretty good price for such a new game, and I did enjoy the demo. Sorry for the annoying thread derail @TimJames and @Rock8man!
I think it’s a great game, and right now would be my GOTY. It really is the closest thing to a System Shock 2 sequel I’ve seen. I’ve enjoyed it immensely.
People’s “hauls” were actually interesting to me this year, since I was mostly out of the game because of last year’s sales, and deciding I need to finish those games first. The haul lists actually helped me decide which games I’m looking forward to playing in 2018. Things like Logistical, however that’s capitalized. It was interesting seeing Brian convince a few people to get that game, and then during the Steam sale, I started my Steam app one day, and it was a sea of green names on my friends list, all playing Logistical.
So I’m definitely looking forward to playing that in 2018. Same with Prey.
Oddly, they don’t mention Close Combat as an inspiration. My colleagues and I were discussing Close Combat the other day and how there really haven’t been any games come out that matched the feel of it. I’d love to see a modern Close Combat.
So July has two games I’m interested in - The Legend of Heroes: Trails of Cold Steel (finally coming out for the PC!), and Pyre, a.k.a. the next game from the makers of Bastion and Transistor.
And that’s pretty much it. I might be forgetting something though. ;)