Apparently, all sorts of stuff has happened.
Three unrelated sources familiar with game development at LucasArts have all told us that development on the game has been frozen or put on hold since the Disney company’s November acquisition of Star Wars creator George Lucas’ media empire. That freeze has caused a game that was slated for a late 2013 release on next-gen platforms to potentially miss this year’s E3 and to slide into next year.
We’re told that the game was scaled back in 2010 after budgetary concerns put the TV show was put on hold. The game was re-written with a new story that was disconnected from the TV-show material. And this is where what our sources say gets even more interesting. LucasArts supposedly was set to reinvent itself in 2011 under then-studio-president Paul Meegan, attempting to make Star Wars-style games in popular genres. There would be a Star Wars riff on FarmVille and a Call of Duty-style first-person shooter codenamed Trigger. 1313 was switched from codename Underworld to codename Hive and given platforming elements, similar to Sony’s hit series Uncharted. A LucasArts rep declined to comment about any of this.
For weeks we’ve heard from multiple sources that the Disney purchase of LucasFilm (which includes LucasArts) has reoriented the company’s gaming division. The focus is on the new trilogy, not on material that is unrelated to the planned JJ Abrams-directed Star Wars: Episode VII. 1313’s developers may still be fervently plugging away, for all we know. As LucasArts says, the game “continues production.” But it sounds from our sources like it’s not currently moving forward in any official capacity.
More at the link. Sounds like we’ll be seeing another Aliens: Colonial Marines if it ever makes it out of production.