I’ve been stuck in an endless loop all weekend. Roguelikes. I keep playing them, over and over. Doing the same thing, over and over. I think I’ll need to play a somewhat more linear game this coming week. Something that will allow me to constantly move forward through time and space.
As for the current weekend, here’s my Weekend Gaming Update:
I repeatedly bounced off this game last year, but not for lack of trying. Admittedly the game is a complete grindy disaster early on, but after a few hours chipping away here and there teensy bits of progress can be made. Well, this weekend I sat down and did a lot of chipping. A lot. I’ve got grind dust all over my clothes, and what I have to show for it is progress. I started off with a couple locked weapons and an unsurpassable boss, in the form of Megaera at the end of Tartarus, and have progressed just enough to reach the lazy three-headed hellhound dog-thing in the Temple of Styx. I also managed to unlock the last of the weapons and… uh… upgrade the carpet for some reason… I don’t even know at this point.
Anyway, the game is a lot better when some unlocks have been had. The core gameplay is mostly mashing a single button over and over, with the occasional dash, but the real brainpower goes into figuring out your build, in order to maximize the power of that one single button you’re pushing over and over and over.
I slacked off on this game a bit this week, opting to play more on my Switch than my PC most of the time. I did make some progress though, I went from Corruption 8 to Corruption 10. I haven’t played nearly enough to reach the glorious heights some of the other people here have reached, and I’m not sure I’ll ever actually stick with a game like this long enough to do so, but if it’s gonna happen it’ll happen with Astronarch.
Honorable mentions this weekend:
- Gunfire Reborn
- Urban Cards