What is your current favorite Roguelike? [Or all things roguelike]

#2031

Yay, glad to hear you’re having fun with Shiren!

#2032

Grinding shouldn’t be required this early in the game (I am assuming early because you haven’t cleared the game yet), if I recall. You mainly have to learn how to use the toys and the monters against themselves at the point you are at, I think. If some monsters appear to be overpowering, it means that either something went wrong that made them too strong, or that you need to figure a safe way to dispatch them.
I may be mistaken though, it’s been nearly 10 years, and a different language!
All I can say is keep at it, you shall be rewarded ;)

#2033

I did start a new “run” and this time a lady that can morph into creatures joined me thanks to an event that happened earlier, which was awesome. She rocks.

#2034

This is why it is good to stay vague: don’t want to spoil any such surprise :D

#2035

Dammit, now I have to buy it. THANKS SCOTT.

I hope you’re happy:

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#2036

I actually AM happy, it will be cool to be going through this when someone else is, so to speak. It’s really, really good so far.

Great point! I have blurred my note out, above. Thanks!

#2037

I never realized that both Shiren 4 and 5 released on Nintendo DS.

#2038

I might have one of them, I’m not sure. I’ll have to check when I get home. Might be a 3DS one.

#2039

I think only the remake of the first game (the one that is going be re-re-re-remade soon for smartphones) may have beneficiated from a localisation, on the original DS — in Japan, the DS saw this remake of the first game, a remake of the second Gameboy game, and the 4th and 5th game in the series which were exclusive back then, I think).

#2040

Are the sequels significantly better than the original?

#2041

I don’t know why they don’t just port that bad boy to PS4.

#2042

I would pull my GTA DS Lite out of mothballs to play shiren. Battery probably long dead, though.

#2043

While the first game got the wonderful esthetics going for it, I enjoyed all the sequels I played more. The 5th game for the DS was the best game in the series for me, and I suspect the Vita version Scott is currently enjoying surpasses it.
I think that Shiren 5 is a much better game than the original one, simply because when I played the original game again, it felt very simple and dated in comparison.

#2044

Simple: a retail-priced Roguelike isn’t going to sell on console, no matter how good it is, and they aren’t going to port the game and then sell it digitally in the $15-$20 range customers expect for the genre. (Different genre, but we don’t get console Etrian Odyssey games for the same reason, despite how beloved those games are.)

#2045

nethack, adom, Lostx Dungeon II

#2046

So wow, Shiren has a lot of training to go through.

#2047

Chocobo!


So yeah, the game is still as good as it used to be and the graphical overhaul is very nice, especially the new menus. I love it.

The game is not quite as much of a pushover as I remember it being, as losing inventory items on death is pretty punishing. Still nothing too hard, tough, as you always keep your experience levels.

They ditched the minigames and the trading card game, but those weren’t that good anyway. Better focus on what you do best, eh?

What you get instead are four new classes, a bunch of new dungeons, including an infinite one… and the eponymous NPC buddies. Buddies aren’t the godawful allies from Shiren on Wii: their turns don’t take too much time, they don’t have inventories to manage and if they die they come right back on the next floor. Buddies are basically one extra spell for your chosen class, as they allow you to round out your abilities with something you might be missing.

There’s also a hard mode, where enemies are tougher and you lose your equipped items on death (it’s a very big deal). So if you want the “true” masochistic experience, you can!

#2048

Just an FYI - those are totally optional. Eventually I filled my inventory up and couldn’t even carry the stuff they were giving me, and I hadn’t even set foot in a dungeon. Then when I did, a lot of that stuff was covered for me a second time. My advice, and what I’m going to do, is come back after I put some more time into the game, when my inventory is looking a little slim from a few repeated deaths, and learn some advanced concepts while also filling up my inventory again.

@Woodlance I’m actually looking to pick this up after I wrap FF9 (should be today), which I’m also playing on the Switch. I’m super, super excited about it - the only reason I put a pin in Shiren is I realized losing so much time into it that it’s going to be perfect to take on a long plane ride I have coming up (plus maybe I’ll dive into a second play of Final Fantasy Tactics on the Vita while I’m at it). So I’m saving Shiren, but to scratch that itch, I’ll pick up CMD. Thanks for the impressions, it helps me pick it up with confidence.

#2049

Yeah, I thought I HAD to do the training, because the dungeon entrance was cut off. Glad that wasn’t the case because my inventory was bursting.

#2050