My current favorite Roguelike is Caves of Qud. I just started playing it last week and I am very, very impressed. It's scope is vast and the amount of stuff you can do is crazy. I've been playing a bit less than a week and already I can say this may very well be the best and most accessible Roguelike I've ever played. I'll know for sure once I play more but so far it's both incredibly fun and addictive. The quality of the writing and the world setting is very good. The amount of detail is amazing. I would not hesitate to say that anyone that loves this genre should give it a try. Most Roguelikes have a scope of one dungeon. The scope of CoQ is an entire world. The number of areas and dungeons to explore number in the thousands. Like I said, it's amazing.
I had a few false starts leaning the game before I settled on a mutant esper Apostle character. He's up to level 16 now. I finished all the Joppa quests and moved on and finished the Golgotha quests for some nice rewards. I stuck my head in Bethesda Susa at level 15 and killed 2 of the troll key holders but when I saw the third one was invisible and a teleporter, I got the hell out of there. I think I need some more levels to take on this quest.
My character has accumulated some nice mental mutations. Clairvoyance, teleportation, sunder mind, light manipulation, cryokinesis, force wall, they all help me make it though the day. As an Apostle, I started with the proselytize skill, which lets me convince NPCs or any mob to join my cause as a follower. My first follower was a simple watervine farmer from the starting town of Joppa. Now, the CoQ world has a lot of "sim' features. One of them is that every single mob/NPC in the game are characters just like you are and each with their own skills, mutations, inventory, equipment and attributes. When you kill something that's wielding a carbonite greatsword and wearing plate mail and boots, that's exactly what they'll drop when they die. This is extremely gratifying.
So, using the dominate mutation (which allows you to possess mobs/npcs to reequip and level them), I took my watervine farmer's vinereaper away and gave him a 2 handed sword and some boots and good armor. I then gave him a mutation when he leveled up (your followers level up too, just like you do) to grow 2 extra arms so I gave him a couple of two hand swords. I also gave him the butchery skill and he would butcher hog corpses and the like for food for us after battles. He could also harvest watervines for food and water. I was sad to lose him in a battle with about 20 mobs but I soon replaced him with a giant boar that had a mutation that allowed him to shoot rifle slugs from his snout. He was great until he ran into another rifle boar.
Right now my follower is a level 15 goatman I renamed "Billy". He has massive strength so I have him carry all of our heavy stuff. I have him equipped with a counterweighted fullerite long sword, iron shield, lacquered ring mail and chain boots. He's quite a tough tank which is what I need as a squishy esper. Right now I'm exploring about 10 levels beneath Golgotha and stocking up on parts for tinkering, which is the crafting in this game. I'm mainly using it now to recharge battery cells for some of my equipment and add mods (like scopes) to my equipment. I found some twin semi-automatic pistols I've been using so I put scopes on them to improve my accuracy.
So, has anyone else here tried this game?