Flankers… you can do two things: sneak up on em by flying low and popping up for some surprise buttsecks. You have to BFM them with a major energy disadvantage tho. And you are fucked if any of their buddies join the party while the furball is already going on.
The other thing is just them like a modern day knight. Get as high and fast as you can to maximize the range of your missile. (F-pole manouevre) With the meteor you have a mighty long stick to rule the roost with. As soon as you fire, idle power, pop the boards, dive and turn away as far as you can while still holding the target in your radar gimbal limits (crank). As soon as your missile goes active, turn either turn entirely away to minimize the enemy missiles’ chances (turn cold) or put your target on your beam (9 or 3 o clock) to create a problem for his radar.
Repeat until out of fuel, out of missiles or out of targets.(chainsaw) Do not follow your missiles in unless you really like your chances at the merge.
I have put the cool flyboy terms for the things described to be used as shorthand for further discussion.