No, DLSS2 is equally impressive in every game that supports it. Which is not very many.

Those games use temporal AA so DLSS2 actually improves image quality over native rendering.

That will get better over time hopefully. Have you seen anything about trying to use DLSS2 in VR? I wonder if that would help with hitting performance requirements.

Not yet, no. One problem could be that the AI upscaling actually invents detail, makes it up out of whole cloth, and the question is whether it would invent detail differently in each eye, leading to image disparity which could be very offputting. Then again, maybe people just wouldn’t notice, I haven’t seen much on that either.

Having different details in each of your eyes is very off-putting in VR. DCS tends to do that as it uses squares to measure LOD distances. It can happen that a details LOD’s out in your left eye while your right eye still sees it, such as a distant cloud or a contrail. It’s annoying and can be very distracting if due to a bug it happens to stuff like runway lights, deck crew or shadows.

Ahh, there you go then. I don’t know if the stereo disparity would actually be a problem, it might upscale visually identically from different perspectives, I’m just speculating.

Is that going to change with dx12 ultimate? Meaning, will more games be making use of it?

I imagine it is mostly down to it being so new right now, and will get much better with time. I don’t see why new titles wouldn’t put support in, especially since it doesn’t have the requirements of DLSS1 where the nn had to be trained on your game specifically.

No, DLSS is an Nvidia-specific technology, it isn’t in DirectX. DX12 does have the DirectML API, but there’s no prebuilt AI upscaling tech running on it.

Supposedly DLSS2 is very easy to add to your game if you use temporal AA. Lots of games use TAA.

Thanks. Can’t escape the feeling that enhancements like DLSS and ray tracing are going to be the deciding factors in this next gpu generation.

Both AMD and Nvidia will have RT, although nobody knows how they will perform against each other. But only Nvidia has DLSS.

Over 300 watts, eh? Is that a whole lot more than series 10 and 20 cards? Will we have to buy new PSUs?

Or is that a silly question, given a whole new connector?

The new connector thing seems rather weird. Either you’ll be able to use 2x6 or the whole thing is bogus. Regardless, the high watt reports seem more believable, especially since that’s the tumor for both amd and nVidia

It’s not just the 12-pin. The source indicates there’s another 4-pin connector next to the 12-pin. So 16 pins total!

Not yet, no. One problem could be that the AI upscaling actually invents detail, makes it up out of whole cloth, and the question is whether it would invent detail differently in each eye, leading to image disparity which could be very offputting. Then again, maybe people just wouldn’t notice, I haven’t seen much on that either.

The same problem exists temporally, from frame to frame over time, so if they solved it there doing it in stereo is an easier problem.

That said, someone still probably has to care enough about VR to solve it.

The new connector will probably only be for the halo card, throwing as much power at it as possible to get the fastest GPU on the market. I wouldn’t worry about it unless you’re lookin’ to spend well over $1200.

Don’t current cards use 6+2 x2 pin connectors? 16 pins total.

Yes, or 8x2. This new connector supposedly has thicker pins or something.

Any word on whether AMD will use this new power connector too? Seems silly to make it a Nvidia-only thing.

I couldn’t resist. ;)

I was originally planning on getting a new video card as I’m pretty happy with my 3+ year old system other than that, but after an emergency power shutdown early this year (of which I received an email from my power company “please disconnect all electronics” 20 minutes before they shut it down… while I was at work), I think it’s time to get a new machine. The “Y” cable of my Index mysteriously died and had to be replaced after that, and I’ve noticed that 2 different PCIE slots are no longer functional. I also lost a bank of USB ports so… yeah, I’m thinking it might just be time for a new system (and surge protection).

Anyway, I’ve always just built my own machines but I don’t feel like dealing with the hassle this time around. Does anyone have good recommendations for pre-built gaming desktops, especially if they can be customized? Never gone that route before so don’t know what’s out there.

Sorry, this likely should have been posted in a different thread.