When do the next generation GPUs drop?


#1143

Yes, that’s actually a HUUUGE deal for console gamers.

When you’re running between 30 and 60 fps, adaptive sync is not a small improvement.


#1144

Screw console gamers, I want a cheap standard for PC gamers that works with nvidia cards (or ATI gets off their butts and competes on the high end with Nvidia)


#1145

FreeSync is free, the standard exists and is fine. Nvidia just decided not to support it.


#1146

Because it’s ATI & they have a competing standard. I am, perhaps wrongly, slightly hopeful they may support a standard build into the HDMI specifications. Because every TV will.


#1147

Actually it’s a VESA standard: http://www.vesa.org/news/vesa-adds-adaptive-sync-to-popular-displayport-video-standard/

Because AMD actually opened up and gave away their standard so others could adopt it, while nVidia said “Naw, we’ll just chill with our proprietary stuff” and then sold the hardware (or licensed the tech, can’t remember) to enable g-sync at higher costs to monitor manufacturers.


#1148

I realize it’s an open standard, but ATI created it. No way Nvidia is going to lose face and use it unless held at gunpoint.


#1149

Yeah, pretty much.

So regarding Vega, it’s still 6 months out, and performs between a 1070 and 1080. Nvidia appears to have nothing to worry about.


#1150

nVidia created gSync for the express purpose of selling their hardware modules to monitor makers as a premium upsell feature. Supporting the VESA standard is basically admitting there is no actual need for their expensive hardware solution.


#1151

Sign up for the newegg newsletter. Over the break they sent me a 30% off coupon which I almost used to buy a 1070 for about $300. Then I realized that all of the games I had recently bought which could take advantage were for the xBox, and that while it would be a great deal, I didn’t need it.


#1152

What’s the source for “between 1070 and 1080”?


#1153

Yeah, ‘significantly north of a 1080’ has just as much support.


#1154

Adaptive-Sync is an awkward term, since adaptive vsync has been in use for a few years now. Oh well.


#1155

A very recent TechReport article on the unveiling, where they got to crank Doom to the ultra nightmare mode:

By my rough estimate, that puts the early Vega card inside somewhere between the performance of a GTX 1070 and a GTX 1080 in Doom.


#1156

PC Gamer looks at the same demo and presentation and estimates >1080, and the leaked Ashes of the Singularity benchmark score is even with the 1080.

It’s too early to say either way with any real certainty, although the trend with RX480/1070/1080 was that AMD outperformed expectations with DX12 and Vulkan renderers, and underperformed expectations with DX11. I wouldn’t be surprised to see that continue. (Especially since the benchmark they leaked and the demo they gave both come from games where AMD’s most recent offerings overperformed.)


#1157

Has AMD caught up on efficiency/PCB length and (lack of) noise? They’ve always run hotter, louder and the cards much longer.


#1158

Not with the RX4x0 series, at any rate. We’ll see about Vega, but past trends suggest it’ll probably also be hot and loud comparatively.

(For myself, I have a pair of old 6970s in my desktop, so pretty much anything would sound less like a vacuum cleaner. <.<)


#1159

Yeah I last had a set of 79xx CrossFire and the Team Green offerings at the time were faster, quieter and shorter.


#1160

AMD performs extremely well in that specific game, Ashes, due to vendor-specific optimizations and dramatically superior asynchonous compute performance. So far that hasn’t translated to better performance in any actual games. AMD also performs very well in DOOM with Vulkan for the same reasons.

The RX-480 can’t come close to the GTX1080 even in those two games, but I can easily see Vega beating it. But only in those specific games.

The PCgamer article estimated performance beating a 1080 based purely on AMD’s numbers, which are usually bullshit (AMD exaggerates regularly), while the Techreport article used actual performance in a videogame.


#1161

AMD usually doesn’t get their drivers optimized until months after release. Any leaked benchmarks 6 months before release are 100% ignorable.


#1162

It’s interesting that in the TechReport post, the author mentions that all of the vents were taped-over (including the GPU card exhaust).