I want to list Prototype even though I didn’t play it. I was really hoping it would be the next Crackdown, but reactions were so negative and mixed when it came out, especially by those that loved Crackdown, I couldn’t help but be disappointed even though I haven’t played it yet myself.
Op Flashpoint 2: Again, I haven’t played it, but I loved the first game so much, it was devastating reading negative review after negative review of the game.
Overlord 2: Again, fan of the first game, and was disappointed because of reviews and reading fellow fans’ reactions here at Qt3.
Infamous: A pretty good game in the 2nd Act, but I thought the first Act was terrible, as was the third Act. Still an enjoyable game overall that I’d recommend to people once it comes down in price, but this could have been such a better game with a little more time fixing bugs and with better writing and voice acting.
Killzone 2: What a piece of shit this turned out to be. The new Wolfenstein is a better game than this one overall. That said, I did like the third act in the game. The ending was decent, with much better gameplay than the first two thirds of the game, where they could have called it “generic shooter”. I wouldn’t recommend this to anyone, not even at bargain price.
House of the Dead: Overkill - It pains me to include this, but I just didn’t feel it. I can see how people would love this game, but maybe lightgun games aren’t my genre? This was the first lightgun game I’ve played on a home console and I didn’t really dig the gameplay very much, although I did appreciate the flavor of the game.
Dragon Age: Origins - I know, I know, I listed it as my runner up for the game of the year, but at the same time it was also one of the most disappointing games for me. I never got over the feeling of the game being staged in little areas that are supposed to represent the bigger world. This has been a problem in other Bioware games before, like KOTOR, for example, but that always faded into the background for me. But it didn’t in this game. In this game it really felt like I was going through a series of small sets. It was especially obvious in the big human city later in the game. I had never before felt this constricted in an RPG, and it really hurt the overall game for me.