I’ve been wondering something for a while. Why doesn’t the gaming industry ever make a non violent GTA, or a non violent Assassin’s Creed?
I love these games but they are basically impossible to play around kids. Not only that, sometimes I just want to lose myself in a virtual world, travel around, see the sights, etc. Imagine GTA without the guns or Ass Creed without the killing. Just driving, racing, parachuting, climbing, running, swimming, etc.
The problem with GTA or Ass Creed is that you can replicate that experience somewhat, but the citizens of Los Santos still curse at you, the guards in Egypt still attack you, etc. Sometimes I’m in the mood for this, sometimes not. Sometimes the constant violence is a little draining or gets boring through repetitiveness or I’m just not in that mood.
Just Cause 3 can do this a little bit when you take over territories completely. The freed areas then become enemy free and are just a big playground. No one yells at you or curses at you, in fact the opposite, they always have something nice to say. I know this exists in Mario land, but I want to see modern LA, old Shanghai, and ancient Babylon without all the violence. I want a realistic looking game with real characters that don’t just kill everyone.
Let me peel back the jaded, cynical gamer face for a moment and ask: Why do these games not exist? Has anyone tried a big AAA one and failed? Is it laziness, because physically conflict is such and easy dramatic hook? Why can’t I play Nice GTA?