“Hitman 2 was the other big adult release of the week and it, too, had a weaker-than-usual opening. IO Interactive’s stealth game debuts at No.10. The last Hitman title was an episodic digital release, so comparisons are impossible to make. Compared with 2012’s Hitman Absolution, launch physical sales of Hitman 2 are down 90 per cent.”
So it seems Hitman 2 isn’t selling very well. The data is from UK, but also it has been discounting heavily in other countries like France or Italy, when less than one month has passed, so they can be easily extrapolated globally. Obviously people buy more games online now, but a 90% drop is too much, in comparison with other titles.
Another data point, in Steam Hitman 2 hasn’t reached the number 1 position not even on release day, and now its position 9 in the Global Steam seller list.
Also, the game hasn’t been pirated on pc.
The game had barely any marketing and now it shows. That’s the reality of the industry, and why it has been reduced to cheaper indie games or super expensive AAA games. If you are small indie, you don’t have to sell a ton to recoup costs of development, and if you are a big AAA game, a marketing campaign is expensive but it can multiply your revenue. A-AA without a strong publisher backing like Io are in a bad spot.
Is the problem in Hitman in special, or are stealth games in general the ones with the problem?
Let’s argue it’s Hitman in special, specifically the online component.
People that complain about the online requirement has a valid point (progression in SP needing online is bullshit, Elusive targets shouldn’t have a time window, even if they only can be played once), but at the same time, they are irrelevant.
The game isn’t selling because of that. People with that complaint are a drop in the ocean. It’s like believing our community is representative of all the gaming market. It isn’t the case. Most casual players won’t even know about the online requirement in the first place, they don’t know about the details of the game so much, so logic dictates it can’t be affecting their buying habits!
Lack of marketing is a much stronger factor, in reality.
I’m starting to think it’s the entire stealth genre.
It just seems stealth games aren’t in. I have no idea why a entire genre is like that, but here we are today.
In the past, even before Absolution, Blood Money was a million seller, but it seems the market has moved away from it. It isn’t only Hitman, it’s also Thief, Splinter Cell, even semi-stealth games like Deus Ex, so there is a pattern here.
Why?