The typical “just add Cthulhu” approach would make Witchmarsh a mere sidescrolling shooter, although a charming one. It certainly looks like it’s got one foot planted squarely in the sidescrolling shooter camp. Just look at the animated images on its crowdsourcing page of an investigator shotgunning what look like a couple of byakhees, or the firing arc of the bow straightening the longer it’s pulled. Seems at first glance like a hearty action game under a Lovecraftian sheet, in which era-appropriate characters shoot at Lovecraftian things. Maybe a “Metroidvania”. Arkhamvania?
This is a companion discussion topic for the original entry at http://www.quartertothree.com/fp/2014/05/30/witchmarsh-justs-adds-cthulhu-bioware-metroid-jazz