Would World of Tanks make for a good console game?

The control scheme seems like it would port over ok, as the lower fidelity of an analog stick wouldn’t really matter since tanks are limited by their turret traversal rate. It might get a bit tricky to highlight something on a map.

I suppose. I find I use a lot of fine aiming though, and aiming on the move is I’m guessing easier with a mouse. But I guess, sure.

Fine aiming is actually not too hard on a stick, and the targets in WoT are bigger than any Spartan, and change direction much less frequently.

Granted getting their engine to run on a console, and getting their servers to work nicely are also two big stumbling blocks. I just thought it might be nice to be lazy and play from the couch now and then.

No reason it couldn’t work. I rarely use my Xbox for anything but a Netflix server, for a variety of reasons, but I can’t see why you couldn’t be pretty effective with a controller.

Is the payment model there though? I don’t have an X-Box, does live support free 2 play games?

That’s another question, but I don’t know how it’d work. Would the gold buying have to go through Xbox Live too? I suspect this is the main reason it’ll never be on Xbox though.

I’d have to say that the VK3601H is turning out to be nine flavours of awesome.

Its tough, manoeuvrable enough (no spring chicken) and with a more than decent gun with the short 88. I’ve just gut a top gun and invader with it :-) Average 700xp per battle so far after 26 battles, way higher than any other tank. all my other “best” tanks are sitting around 450 per battle.

Dammit I am so tired of people that run around like cockroaches and ram each other at the beginning of a game. And then these brainless morons actually shoot each other. WTF? Is this a thing. If I saw it once, I’d say, okay, a couple of jerks. But I played a bunch of games tonight and I swear its like the norm. Just like guys that fire their gun at the very time that the clock hits 00:00. Is this some kind of mental disease?

{/rant} Sorry.

Had a classic one of those last night. Apparently someone on the other team bumped another guy from behind or accidentally shot him from behind. So on global chat pops up ‘next time use some ky if you are going to poke me from behind’, he then goes on a rampage tking at least 3 other team members while ranting in chat, before someone on our team killed him.

Another good one happened about a week ago. A guy runs into another tank at the starting point, shoots him twice, so gets shot and killed in return, and then he sits in chat raging about the incident for 10 minutes.

While we’re ranting, how about people who platoon MS-1s or Cunninghams into high tier matches. I saw a T1 tank paired with a T95 the other day. It not only wastes a slot on the team, but the joke gets old pretty fast, especially as invariably the T1 runs around machine-gunning friendlies, usually for no damage, and just being a twit.

I went to the Overloon war museum in .nl today (its about 30 mins drive from where i live) and had a meet&greet with the wargaming.net guys who came here to take a day off from the hellish sound and fury of gamescom and meet the dutch fans, who came out in great numbers (not!).

First off, they are really friendly guys, honest and open .and obviously very much in love with their game. They are genuinely surprised with the amount of success their game has, and paid for the museum, food and drinks.

Victor (the CEO) told us they are nearly done building a new distributed server architecture for the game. This will allow the three servers to unite and make battles happen on localized servers. So if I am fighting a guy in moscow, the battle will be served on a machine somewhere in between, like Berlin. It reminds me a bit of how EvE works, with a central database for semi static data, and nodes for the more fluid bits of gameplay. With lag playing an important part in WoT, this means the nodes need to be physically distributed.

Because they are nearly done with this big bit of development, the engineers and programmers are about ready to start work on what Victor calls bells and whistles. Better physics. Protection of game files (allowing tracers to return!) And most importantly, more game modes. He talked about his garage battle thing with great enthousiasm. Tiered company battles, historical battles and tiered clan map thinger is also in the works.

The plane and ship games are not being built in the same city as the tank game. The ship team is in St Petersburg, Russia, and the plane team in Kiev, Belorus. They are seperate entities where game development is concerned, Victor only throws money and a couple of ideas at them. The balance of arcade vs realism in the plane game is not nearly set in stone, so he could tell very little about that. Do I need to take off and fight torque while doing that? no. Will my plane be able to stall out and spin? no idea yet.

When the navy game came up, the players present (about 30 men) boo’d and hissed about navyfield. Victor actually took up a defensive stance toward that game, saying it was a major inspiration for World of Tanks. The game is looking very sweet he said, but other than that no substantial info was given.

The last thing Victor talked about was some marketing guff about how they want to build the game(s) into some sort of cult, working with museums, modelling companies and historical magazines and such. It was rather blah-blah’ish and might not work so well as to be worth the money Victor is obviously throwing at it. The fact that a tiger tank fucking sucks in the game might in itself make this plan backfire.

It was impressive to have a close look at a real life IS tank, an actual Panther and other tanks, many with the holes where they got killed still in 'em. A sobering thing to me, to see how the monsters depicted in the game are actually real. as big as a house on the outside, but claustrofobia inducingly cramped and dark on the inside. Rough and heavy with rough edges, built in a hurry in a desperate time. Tanks are freaking awesome.

p.s. the hetzer looks cute irl too by the way!

Thanks for that report Schurem. I got a chance to see a Hetzer at an air show of all things, it was a kick to see it driving around. It’s a cute little thing, though looked cramped inside. It’s definitely fun to be able to go to a museum and recognize the tanks.

Schurem, you should repost this in the official forum. It might shut some of the whiners up. On second thought, that never works. Thanks for the info.

i did post a slightly sanitized version of this post on the official forum. of course it doesnt shut the whiners up. hetzers gonna hetz you know.

Amazingly enough, I just heard about this game and am downloading the client as I type this. But like a lot of games of this type, is it too late to jump in? Is everyone already so far advanced that I am hopelessly behind the curve?

Yep. Sorry.

Or I just might be having some horrible luck. But lately it’s pretty much being killed the moment I see someone, or offscreen, or people basically knowing where I (as a relative noob) am going to be before I even decide to be there.

I went back to Bad Company 2. It’s friendlier to casuals, amusingly enough.

Lower tiers are fine. Once you hit 5 you might start hitting the crazy matches (or 4 if you’re in a light tank). Honestly people are really good about new people. Ask in general chat and you’ll likely get good responses to questions as well as tips and the like.

I’m not sure if that’s true. I think plenty of people keep lower tier tanks with fully maxed out stats + consumables just to own the field. And then play. And play. And play.

And play.

Which almost makes grinding up more difficult.

It’s tough enough fighting T-34s in a Pz III, never mind when the T-34s have full crew, gear, and consumables.

Not many, its not worth the cost. A lot of people play lower tiers to make money or just have fun though. Or they’re working a new tree. Just cause someones in a Tier3 vehicle doesn’t mean they’re a noobie by any means.

But watching good players tends to make one better, so if you die early pick someone and watch them. Or just learn. I mean when the game released there were thousands of beta veterans already.

I’ve helped tons of people. Hell one dude I was helping surpassed me in a about a month as far as vehicles and the like. I still outplay him when we face off, but that doesn’t mean that much. I was in the beta and before that played WW2OL for years, so I know tanking pretty well.