Yeah all my opinions are based on public games. Between the beta and release I’ve now 13k battles under my belt without ever platooning or being in a Clan (no desire or time for it). Heh, I’ve actually gotten accused of hacking last week because “no pubbie (ahem) can be that high”. Apparently the XVM mod thingy told him I was “purple” at 2000+ efficiency and a unicorn or something.
That was actually kind of insulting, as it implies that people cannot develop good skill and tactics in public matches. I’m sure as it’s been mentioned here the tanks used in Clan Wars and company battles are different, but if you can think tactically, hit tanks in the right spots and position yourself correctly, that should translate to Clan Wars as well. Or maybe I don’t know what I’m talking about, because Clan Wars is a different world, and should shut up.
Heh, I thought the same when I still drove the Lorraine (which I loved, by the way).
The thing about the Bat, as you’ll discover, is that it is SO fast and SO maneuverable and SO tiny that you can do amazing things with it, from the very start of the battle. You can get in a proper position to unload 6 shells into the side of an E-75 or T110 in the first few minutes. Then reload in a mere 40 seconds and do that again. And after you’ve done that just 5 times, you’re empty.
Suddenly you realize that you can totally kill 5 tier 9 tanks all by yourself, and then what? Now the team has to pick up the slack. Not all teams are good teams.
You can finish off wounded tanks (you’ll do that a lot, as you already do on the Lorraine), but that requires a team that actually gets some tanks wounded. Not all teams are capable of even tying their own shoes.
Even though it doesn’t SEEM like 30 shots should be a limitation, once you play the tank and see what it can do (what no other medium can do, in terms of movement, position and the ability to relocate), you realize that the only way to not continually run out of shells (doing damage, not wasting them) is to play conservatively and thus under-utilize the tank.
There’s also the matter of bounces, ricochets or just wild misses. Nothing is more frustrating than bouncing off the side of an E75 that is at 11% with the last shell in your drum, or getting a ricochet on an Object 261 when you’re on your last handful of shells.
I’ve had games where, after taking out 3-4 tanks and severely damaging a few more, I had to go and finish off the enemy artillery with literally 2-3 shells left on the 100mm. I’ve had to literally beg some retarded heavies to advance because I was down to my last drum of 6 shots. I had to beg artillery to stop trying to counter-battery all game for zero kills and zero damage and actually shoot the tanks I was spotting for it while reloading.
The Lorraine is different from the Bat in play style. It is a sniper that cannot afford to take the risks a Bat easily gets away with. With the Lorraine you can take every shot of opportunity to deal damage, and it’s got plenty of ammo for that. One never has to shoot conservatively (but one always has to play conservatively, what with driving a giant barn on tracks that utterly lacks any kind of armor).
Public teams are sometimes infuriatingly frustrating (and I don’t have the time or desire for Clan stuff) but the BatChat has to rely on them regardless.
P.S.
I’ll probably cave and get a Type 59, if they’re still available by the time I get back to the game. If not, perhaps they’ll introduce some other premium medium tanks with decent guns.