Maybe something like the everyquest addon can help you figure out what is causing the problem.

Blizzard really is scamming new customers by charging for burning crusade and lich king. The xp bump practically decimates the experience of questing and dungeon raiding in those zones. The content is massive but pointless as they seem to rush new players past it at lightspeed levels. Playerbase is nonexistent and those 20 levels are a tedious stopgap. During their respective heights of popularity they were brilliant, but now it’s a problem for old players to slog past and new players cannot appreciate.

You’re right…

http://us.blizzard.com/store/details.xml?id=110000044

I believe that’s cheaper for the entire bundle than the original vanilla game was at launch.

Only if they want to play a Draenei, Blood Elf, Worgen, or Goblin. Otherwise, you only need to buy the expansions when you hit the level caps.

And they gave out a good 40% of Cataclysm free to anyone who buys the base game.

Double that price to tack on lich king(not included). $80+ without the new cataclysm purchase. Just really seems a bit unfair as I am playing through that content now with new character built a few weeks ago. There is easily enough here to justify the price, but when the playerbase has moved on and blizzard’s band-aid fix is to push all players through it with huge xp bonuses, it seems very disingenuous to new customers.

Just a thought worthy of discussion.

Emphasis mine. Rethink what those two words really mean.

I wanted to thank you fellow Rogues for the excellent advice – it will be very helpful (and I’ll definitely bone up on the EJ site). I’m embarassed that I missed the limit of 5 being for both hands – I’m still a bit sloppy since coming back.

As for dagger speed, yeah, I’m relying on quest drops at this point (since the gear reset is coming up at L80 there isn’t much incentive to grind out gear before that) and the fastest I had until an hour or so ago was 1.7 – just got a 1.5 from a quest so I’ll use that in my OH.

As for raiding in Vanilla, just a few times into the front of MC – we progressed to Garr, were hindered by a lack of Locks, and my frustration with dagger builds (at the time) plus wanting to help the guild meant I rolled Lock (and raided through Vanilla with that character).

Also the flowchart that was linked was great – I’ll try and follow that to the best of my ability – as was the advice of switching to Backstab to take advantage of Murderous Intent. Thanks again!

Is he that bad? A guild 5 man (my first heroic) took about 10 attempts to learn him but I found it pretty fun and rewarding to finally down him.

I think it’s more instructive to look at the cost of getting into WoW versus ANY other MMO: even the priciest current MMOs cost a mere $50 for the box and then you’re in. Most other MMOs with expansions are bundling every expansion into the latest box. For example, EQ2’s current expansion (the 6th), was $40, same as Cata, at launch. But that was all the game content, bar none. WoW would like you to pay at least $120 for the same privilege. And it’s only going to get more expensive if they don’t change the current trend.

WoW would like you to pay at least $120 for the same privilege. And it’s only going to get more expensive if they don’t change the current trend.

actually if it follow the same trend, they going to release a bundle with vanilla wow+bc+wrath for 40, just like now there is a bundle for vanilla + BC for 40.

Also can’t think of another MMO that totally revamp original experience for free as wow have done it so, it’s somewhat hard to compare.

If EQ2 was as successful as WoW, I can guarantee you that owning all the expansions would be MORE expensive than what Blizzard is charging. C’mon, this is Sony here.

Let’s just say that my experience with LFD tanks has not led me to joy and contentment with regards to that fight.

Not really. It’s nice that they revamped the original content, but the emphasis is very clearly on the newest expansion, just like it is with most other MMOs. And even if they do introduce a revamped Battlechest at $40 (my bet would be $60, personally - it’d still be cheaper than buying the existing one and Wrath now), it’d still be a rather ridiculous $80 to get current.

I would disagree with the idea that the emphasis is only on the new conent. There is more content in the 1-60 world than in the 80-85.

This can’t be more wrong.

And you will level through it in no time at all. In Wrath I would estimate 75% of my play time on my main was at level cap, if not more. The 1-60 content revamp hasn’t done anything to change that proportion that I can see, though it certainly rewards rolling an alt or three in a way that the old 1-60 content didn’t.

Because no matter what they do (unless there is no level cap and that won’t happen) more people will be at level cap than any other single level in the game (except abandoned characters). So, it makes much more sense to spend the majority of their design and development resources at cap. If people get to level cap and there’s nothing to do, they’ll stop paying. If people get to level 33 they know that there’s more content coming at level 34 and onwards.

What they’ve done is to make the leveling process faster and more efficient while still having some kind of story to it. It makes 100% sense to me and I think most people who have leveled many many characters to level cap.

Your argument is weird. They obviously have to spend a lot of time making content for people at the level cap. But if you’ve seen the changes they’ve made from 1-60, it’s pretty ridiculous to say there’s no emphasis on it.

I finished all the quests for all the 80-85 zones today. In under 2 weeks. Not a hardcare epeen-progression raider like AaronSofaer but I’m surprised at the quick leveling and now lack of things to do.

I suppose I’ll grind dailies (cooking, fishing, Therazane, Wildhammer, Ramakhan) now to level those tradeskills along with archeology.

I’m not that hardcore. If I were, I’d be in the Guild that’s currently 6/12 and raids 4 nights a week. :)