Over on our guild forums, we have a thread called “Tales of Random Heroics” where we share stories of the goofy stuff than happens on dungeon runs. It’s been dormant since Cata started, but I think it’s time to kick it off again, as I’ll share some anecdotes from pugs of the past week:
Blackrock Caverns: We zone in and we’re sitting at the entrance for a minute, doing nothing. One of the group mentions how he hates druid tanks. Our tank (a druid) finally speaks up, and apologizes for his terrible connection. He asks for another minute. We have 2 shammys in the group, and one takes that as a cue to run ahead and start pulling. Group begins to wipe, disbands. Successful pulls: 0.
Stonecore: We have a group that can viably cc 3 mobs on most pulls. Tank marks everything and then charges in without bothering to mention who should do what. He’s also marked the center mob, who’s a boss and can’t be cc’d, to be ice trapped. Naturally, nothing gets CCd and the group wipes. Tank goes nuts, calls healer fail, hunter fail, etc. Group points out that he marked stuff wrong and shouldn’t have charged in. Group disbands. Successful pulls: 0.
Lost City: I zone into a dungeon in progress, at the first boss. The group is pleading with the tank to clear adds on the far side, tank ignores and pulls the boss. Within a minute, the tank’s goal appears to be to stand in as many mines as possible, making it hard to DPS. Someone gets thrown into the adds on the far side and the group wipes. Someone asks WTF the tank is doing, and he says “kiting him like you’re supposed to,” which blows my mind, and then he proceeds to bitch about everyone’s DPS, which actually wasn’t too bad considering the horrible job he’d done of positioning the boss. Group disbands. Successful pulls: 0.
Halls of Origination: Opening 4-pull. I’m on my hunter, so I can trap one. I do so and the tank runs straight to the mob in the rear, completely ignoring the other two mobs, who run amok and maul the rest of the group. Group disbands. Successful pulls: 0.
Grim Batol: I zone into a dungeon in progress, at the next-to-last boss. Tank pulls, add spawns, DPS warrior Heroic Leaps to the add and promptly explodes when it dies, which I find hilarious. Group wipes. I explain that the adds have to be killed at range, that they have to be kited away from the group and you can’t be standing anywhere near them when they die. On the next attempt, warrior runs right back up to the add and explodes. On the next add, our other DPS doesn’t move while marked, lets the mob walk right up to him and the tank, kills both of them. Group disbands. Successful pulls: 0.
Shadowfang Keep: Group zones in and the tank picks one elite to tank while everything else runs free and mauls the rest of the group. People die, zone back in and get mauled again while the tank parties with his one mob, oblivious to the death around him. We have 4-5 deaths before we even get to the boss. Of course, we wipe on Godfrey 3x, sometimes with a few bonus deaths because he didn’t reset while people were zoning back in. Bosses killed: 0.
Deadmines: I’ve only run this twice. Both were succesful, including a pug who’d mostly never done it and yet blew through it in under an hour. Go figure.
You look over this stuff and you realize: most failpugs aren’t because people have lousy gear or because they lack an encyclopedic knowledge of their character or the dungeon. It’s usually because someone is just plain old dumb.