Agreed that the tornado is overused.
In fact, it is my opinion that Blizzard has gotten a bit lazy with some of the game mechanics in general. Having left the game before Burning Crusade came out and having returned only for Cataclysm, I’m surprised by how boring most of the equipment is now.
You struggle of high end cool blues and purples as a priest, and what do you get? Yay, +W to Intelligence, +X to Spirit, +Y to Critical Hit, +Z to Haste. Oh, and always a Stamina boost.
What happened to the old days, when weapons and armor would have cool procs, features, etc.? Now the game has become, “This monster has +X hitpoints, so here is a weapon that does +X damage.” Wash, rinse, repeat.
I want loot with style and flavor again. Aesthetics alone (like cool mounts) don’t cut it. I don’t really care what my character looks like, I care about the cool stuff they do in fights. That differentiation is lost when they basically admit that the game is now, “Grind normals until Item Level X, Grind heroics until Item Level Y, go raid until max Item Level.”
Admittedly this is on the PvE side, I don’t know if PvP is any better.
I still like the game, and I’m not running the entire thing down. But they could do with a bit more creativity in the equipment.
Also, as an aside, I think a lot of people are repeatedly running Vortex Pinnacle as a relatively simple instance with a chance to get a “kewl” mount of Altairus.