Yes the easy way will end up being the most used way. So?
Trying to make an elite class of persons in a game ends up causing more strife than just giving everyone a blanket reward and say 6 different ways to get there.
way 1 raid this boss
way 2 raid this other easier boss 4 times
way 3 collect bear asses ,4000 over two weeks
way 4 kill 10 ranked players one on one
way 5 win 5 random pvp encounters from this list (ie battleground style)
way 6 win 1 rated bg in -insert time frame-
everyone can get item of awesome, at different times ,different reasons. Give em all different color schemes to indicate where they came from and call it a day.
It is still gated progression , noone moves faster than the “leet raider” / “leet pvper” core
everyone gets shineys in a timely manner and Bob the leet can run the occasional raid with his mom the unleet.
Look to some extent this has worked before, games where everything was made so you had to make deals and friends to get anything done, but nothing was off limits if you wanted to do it. It was instead a matter of how -fast- you did it, and possibly how frustrating the experience was for you.
Everytime I have seen skill mentioned it means , bob can get out of the fire faster, Bob knows how to see his team mates make mistakes and make up for them so on. That is still twitch, perhaps not FPS level twitch ,but twitch. As long as the game requires some sort of mechanical skill that can be different from person to person, you are going to have people better than other people. You cannot avoid it. Why punish them for it? Kill them more or make them farm more or whatever but let them have access.
I am kinda tired of “you don’t have 25 friends so you can’t have this til next patch” in wow. I am tired of “You can’t kill these guys this fast , so you will always have crap gear. Ha ha you are my content now.”
I am that skilless noob who is more than willing to help everyone else get to the “endgame” and always gets left behind. I don’t want free gear , I just want a viable pathway. (And no the 4 years to be a jedi from swg was not a viable path)
My rule of thumb is before next patch of the game everyone should be even on gear , given the same start point. Not my problem if you aren’t in the end yet, but next cycle you should be fine. I may only get my nifty gear for a week , you may have had it since the second week of the patch. Even start at next patch and repeat.