This, I completely agree with. There should be a more interesting crafting system for vanity items, there could be epic storylines that give gear with some in-story/RP heft, there could be a lot more in the way of 5man / Heroic progression, not to mention more areas with dailies and post-85 quest lines (think Burning Crusade; you’ve got Ogri’la, the dudes in SE Terrokkar, Netherwing…).
For example, although I don’t need the power of whatever it is in Firelands that lets druids turn into a fire cat, it rather sucks that I can’t do it on my druid because I’m not a raider.
And, uh, I don’t get to fly around on the Gladiator mounts because I didn’t get Gladiator last season. And I don’t get to ride around on the AQ door-opener mount because I wasn’t That Guy.
It would suck far less if there were, say, an epic bear form that could come only through archeology so there was some way for a more casual player to have something cool too.
I agree that there should be more content outside of raiding. Epic archaeology quest lines for a BoA mount would be pretty awesome.
Actually, it’d be going back to the paradigm of late beta/early vanilla, where raid gear was supposed to only be cosmetic. Back before all the raid guilds from EQ came over and started dictating upper-end content in WoW. (That’s not a jab, btw… but there’s definitely some correspondence between the raid-heavy endgame uber-alles setup and the upswing of competitive, world-first raiding in WoW. And I still feel EQ did that competitive stuff better for a lot of reasons.)
shrug That’s not what I remember, but I wasn’t that into WoW in the early days of classic, so I’ll take your word for it.
Ultimately, him wanting access to something like epic gear is no different than you thinking he shouldn’t have it if he didn’t “earn” it. You’re effectively saying that your ego is so fragile that you simply can’t be as happy having raided to get your purples if someone else can’t look and say “Wow, isn’t he cool, he had to get those by killing XXX”. I don’t think it’s his e-peen that’s got issues in that case.
Gear is Blizzard’s way of not just forcing people to grind (which is boring) but of gating progression. It’s a way of slowing down peoples’ race to kill the new tier of bosses, and it’s a way of getting players to slow down and experience the previous tier before jumping into the current one. To gear up, even if only for a few runs.
If you’re not raiding, gear has no relevance to you other than its shininess. However, changing the way people get gear so that you earn current-tier HM gear without stepping a foot into raids means that you change the paradigm of gearing up for the next / current tier of raids. That’s a design change that Blizzard’s unlikely to make.
Me, I’d simply like to see the game expanded so that the idea of casual content to keep pace with new raid content isn’t: “Here, do these same 4 quests for 10 days in a row to unlock a vendor and get an item that you didn’t need to do the first 4 quests, then we’ll give you an additional quest so you can do the same 5 (out of 7! We love you!) quests to unlock another item you didn’t need to do more repetitive quests.”
Yeah, those suck. No argument from me on that score. Also, no new Heroics? mutters in annoyance Getting kinda bored of running ZA/ZG to cap out Valors.
IOW, my only problem with raids is that at some point Blizzard gave up even trying to make new and -interesting- content for anyone not on the bleeding edge. This is especially noticeable what with 4.1’s 5-mans being heroic only, and the pushing back of Abyssal Maw and any additional 5-mans that were originally talked about back when Cata released.
4.1’s 5mans aren’t really on the bleeding edge any more, but I do agree that Blizzard’s given up making interesting content that’s not raids.
They have, however, completely changed the definition of “bleeding edge”. Leaving aside entirely the total revamp of 1-60 that went through, Cataclysm Heroics and raiding are more “hella casual” than “bleeding edge” compared to TBC. Bleeding edge, to me, means the guys that killed M’uru, which was probably around the same number of Guilds who are in Heroic Firelands right now.
There are plenty of people who are now going to be working through T11 content after the nerfs, and maybe dipping their toes into Firelands to do some of the easier encounters. Vastly more than the term “bleeding edge” represents, and vastly more than ever raided in TBC. Probably even more than did Heroics in Burning Crusade for most of that expansion’s life. :)