My warlock was my first (and currently only) 90 in MoP, and I promptly started up a monk because dwarf warlock didn’t seem in theme enough. WTF is wrong with me.

5.2 is supposed to be making sac’ing the pet a little less worthwhile (or rather, not sac’ing it more worthwhile) which might help demo out in comparison to aff. I do love demo for soloing/leveling though - it was by far the easiest class I’d played, even beyond hunter (I’ve not taken DK high enough to compare though).

Affliction sacrifices the pet too though and i do generally choose the voidwalker myself.

I agree that affliction is limited in aoe ability and to do decent aoe requires A LOT of effort, but demonology is the aoe king here and is closer to affliction level dps. Affliction can do very well on two target fights though.

I don’t have high end raiding experience in panda though, so maybe things change later. Low end LFR though, destruction just does way less damage than either other specialization.

Daagar: it won’t make it less worthwhile, it is just a lowering of affliction and destruction damage. Everyone except demonology will still sacrifice the pet in any group setting.

Ahhh, fair enough. Since most of my warlock time has been spent as demo, it is through that point of view that I tend to read things.

“Low end LFR though, destruction just does way less damage than either other specialization.”

I think that’s the “Hunter Effect”, tbh. Because it’s supposed to be an easy spec, you have loads of bads using it.

(Demo and Destro are near identical on raidbots heroic these days, certainly afflic is way out ahead with arcane, but…)

While it is possible that every destruction warlock i’ve ever seen does low damage simply because of lack of player skill, it is more likely that the specialization is just severely underpowered, which fits with the nearly universal opinion.

Just as an FYI they made pets immune to wacky boss mechanics long ago. Yes, if you’re taking wacky shortcuts you may need to unsummmon and resummon your pet, but during the actual boss encounter your pet can stand in the fire just fine.

Source: frost mage who’s pet Bubbles was there to kill the Sha of Fear and everyone before him.

The one i was thinking of was elegon where the floor drops out from under you. Does your pet kind of teleport to you or something?

They float.

So… they’re witches?

Or ducks.

Turned me into a newt!

It’s been a month since you asked this, but MoP is on sale again for $20 from Blizzard. Amazon also has it for the same price if you prefer the box.

Hey thanks Gedd. At that price it’s definitely tempting.

I’ve been 90 for a while now that i can be confident i am at least somewhat informed.

Panda is a piss poor expansion.

There were reports from certain individuals that panda did away with the hunt for 25 boar asses and the generic kill quests, they were incorrect. Wow’s quests are the same they have always been, although they have somewhat improved non grouped credit (ie if someone is fighting a boss for a quest, you can damage it to get credit too most of the time).

The story of course sucks and is comically bad. I was recently soloing sunwell and it made this problem even more obvious. Sunwell actually had some decent narrative and atmosphere. Now tonight i will go do the piece of shit sha of fear raid again and it will be even worse than last time as i’ve reminded myself of the days when the story wasn’t so painfully bad. Back to “ohhh negative emotions summon shades ohhh.”

I also hate the transition from doing instances at 90 for tokens to absolutely, insanely massive reputation grinding.

There also doesn’t seem to be that much end game content. I can either spend all day grinding rep or i can do a few, very short, bland raids. Instances are almost instantly worthless. At most you will do the random heroic for the valor token bonus.

I am mixed on the skill system changes. I am a warlock, probably not the best class to test them though. For those not a warlock, one of the specializations is WAY better than the other two and then one of the remaining two is a bit better than the other. For fun, i do mess with demonology or destruction while not raiding. I am exactly the same as every other affliction warlock though.

The only aspects of your character you can really customize are the super limited talent tree (which are mostly no brainers) and the glyphs which mostly are of minor effect (and the ones that have more than a minor effect are made baseline).

Soloing sunwell is amusing for the time being, but for casual player like myself to be tiring of the content mere weeks after hitting 90 is telling. The only things i do these days are repeat the same few raids i’ve alraedy done, do rep grinding and run old world dungeons solo to get things to transmogrify my gear or weapons to equip my felguard with. The last thing being the most fun ironically.

You’re reporting a whole lot of personal opinion as fact there, buddy.

It is a forum, even that you disagree with me is an opinion.

The only thing that is fact in my post is that the quests did not change in panda. They are still the same bland kill quests you expect in a mmorpg, no better, no worse.

The only exception to this is that scenarios are pretty fun, if useless (other than the daily bonus).

Well, i take that back.

Paragraph 1, is opinion
Paragraph 2, is opinion.
Paragraph 3, is fact.
Paragraph 4, is opinion.
Paragraph 5, is fact and my opinion on a fact.
Paragraph 6 is a mix of both. It is true that there are very few raid instances and they are very short. it is also true that i barely spent any time in instances after hitting 90 due to there being little reason to once you can enter the lowest raid (with a mix of instance and crafted gear).
Paragraph 7 is fact. Personal testing and opinion from basically everyone attests to how the warlocks specializations are not balanced. ALthough my personal experience is of course limited by my gear level.
Paragraph 8 is mostly fact but a little opinion. It is true that you can’t customize your talents beyond their new, limited talent picker. It is also true that (for warlocks at least) glyphs don’t have a huge effect other than a few and blizzard has stated their intent to make the ones that have a decent effect be baseline.
Paragraph 9 is opinion.

It pains me to hold up sunwell as some beacon of narrative (although as far as non swtor/secret world content goes, i’d say it was great for a mmorpg), but i’d be stunned if anyone actually thought any of the raids in panda held a candle to it.

I’m playing WoW more now than I have since launch. I have two characters I’m maxing out in Valor every week. My main does two LFRs, my alt does all five. My guild kind of sucks, but we’re slowly making progress in MV normal.

Every day with my main I do my garden, make silk, go to Sethek Halls to kill that stupid bird, UP to kill Skadi, then I queue for an instance and also a scenario. Scenario pops immediately, and the instance usually pops as soon as the scenario finishes. Oh, and once a week I’m also soloing Onyxia, Huntsman in Kz, and AQ40 (just because). Right now I’m also doing the Love dailies for the pink flamingo mount. And the instance for the rocket mount. I’m thinking about going back to the Argent Tournament because there’s also more mounts and pets to get there. Oh, and in my spare time I’m PvPing and in talks with a guildie to start an Arena team. And bidding on those stupid Blood-Soaked Invitations for the Brawler’s Guild.

And that’s just on my main.

I would say there’s a LOT to do in WoW right now.

Paragraph 3 is one of the most opiniony opinions in the whole damn post.

Please link me to all of the interesting quests that support the idea that blizzard totally redid the quest system to be more interesting and removed all/most of the bland kill quests. This is what certain people were trying to sell me before i came back to wow to play panda, that the quests in panda were of a different (better) quality than they were before.

My quest to get to 90 and do stuff at 90 has proven this false, unless i have missed them all?\

I’m not saying they are worse than other mmorpgs or than before (mechanic wise, i still hate the “Introduction to China for 8 year olds” quest lore in panda), but they are not better or different.

Balasarius: You basically do the same thing as me, except i dislike tending my garden (the basic idea is interesting, but i don’t find the reality too fun after a while) and i dislike grinding rep. I also have been doing sunwell instead because i wanted some things there. Going back and seeing some of the old content or some of changes they made in cataclysm to it is interesting at the moment.

Were all the quests new and different? No, not at all. But I think they did a much better job with quest flow and keeping the types of quests mixed so it had you doing a few different kinds of things in each area. But I also happen to like the story in Pandaria so I’m sure that made it more interesting for me. I’m also looking forward to seeing how it continues to develop.

I’ve been maxed with all the Pandaria factions (barring Nat Pagle, screw that lol) for awhile now. It’s really not that bad, especially now that you can get the double rep at revered. Just pick a faction or two and just work on those, or do different factions each day to mix it up. Does it take time? yeah, is it some impassable barrier? No, not at all.

All in all Pandara was the best time I’ve had in WoW to date, just waiting for the new content in 5.2 to jump back in.