Hello my friends, and welcome to my Classic Game Club entry for season 2! This time, I’m choosing a game from my second favorite game genre ever, mecha games. It’s fitting then, that my choice is my second favorite game within the genre (because my first, Heavy Gear 2, isn’t available digitally anywhere). I welcome you, my friends, to the glory that is Looking Glass’ masterpiece, Terra Nova: Strike Force Centauri.
First off, the game is available on GOG and Steam, and according to GOG, runs on Windows XP, Vista, 7, 8 and 10, Mac OS X and Linux. So unlike my last choice, this one should one on a wide range of machines. ;)
If you’re unaware, Terra Nova takes place in a far future where a faction of humanity has colonized Alpha Centauri to separate themselves from the evil totalitarian Hegemony back on Earth. Unfortunately, the Hegemony isn’t too keen on this, and comes in guns blazing to take the system. Playing as newly minted Powered Battle Armor (PBA) pilot, Nikola ap Io, you and your squadmates have to help prevent the system from falling into both chaos and the Hegemony’s hands.
The game involves a linear campaign with missions that can consist of you alone, or squadmates, and you usually have full control over your squadmates via a variety of tactical tools. Your PBA can not only be outfitted with a variety of weapons, but also tools like recon drones or deployable turrets. Some missions will involve simple recon without being detected to all out assaults, and there are nearly 40 missions in the main campaign. Besides this, there’s also a random scenario generator as well.
Now, this game came out in 1996, right on the cusp of 3D acceleration, and it is neither accelerated nor high-res (it ran in two resolutions, 320x200, and a “higher-res” 320x400). The controls are also VERY mid-90s in their weirdness, looking back on them, and sadly can’t be changed. Thankfully the game includes training missions, so it shouldn’t take you too long to get the hang of things. You can use both mouse and keyboard to control your PBA and make tactical decisions. Your multifunction displays are clickable, and you can give orders to squadmates by clicking areas on the map, for example.
This is an EXCEPTIONAL squad-based mecha game, really one of the best of its type. The missions are fun and varied, the amount of control you have over your PBA is really exceptional.
If you’ve never played this before, be prepared for wonky controls, crude (yet detailed and lovely) graphics and…let’s just say not the best full motion video cutscenes and briefings. If you can get past these things, you’ll find truly one of the most unique mecha combat games around. Even RPS loves it. ;) I encourage you to try this game not only to witness a slice of gaming history in the part of one of Looking Glass Studios most forgotten games, but also because it’s just a god damned fine game.
Enjoy! :)