Xbox Series X - The next Xbox that's boxy but sexy xXx

Those “2.5D” multiplayer maps were pretty trippy. They could do stuff you can’t do with a real 3D engine.

Did you ever play that map (it may have been Marathon 1 only, thus on the Mac) that was like a cube within a cube, with openings in each wall of the inner one that led to crossing hallways within? You’d go into one of them, hang a right, and emerge in a different “outside” than the one you’d left. I wish I could remember what that map was called.

Wish they’d do Myth too!

I’m not so sure they own the rights to Myth. That was by far my favorite game back in the day. I played it online nonstop. So much fun.

Yeah, I think they sold the rights off somehow. all I remember is that Myth III (not developed by Bungie) kinda blew chunks compared to Myth 1 and 2.

Yeah Take 2 got the Myth and Oni IPs.

:cry: 12345

To be fair, with the recent Marathon news, if Bungie revived Myth it would probably be another monkey’s paw situation.

Man, Oni was underrated for its time. The melee combat was pretty cool.

It remember it being a very cool experience, but I don’t remember it too well anymore. The only thing that stands out in my mind about that game is that I opened a door late in the game, and it was full of bad guys in a big room with all their guns aimed at the door I was coming through, and my only thought at that time was not “oh no”, “oh shit”, but more like “Oh Hell Yeah” as I ran towards the closest guy while doing cartwheels to dodge their bullets.

That was from a separate Bungie studio, IIRC. I want to say in San Diego maybe.

Edit: Looking it up, nope, “Bungie West” that developed Oni was in San Jose.

Also it did the thing that I wish all third person games did, which is make things that would block the camera view of your character transparent at critical moments.

I can’t understand why that hasn’t become the standard, honestly. There must be a terrific cost in programming it that way or something, I guess (I’m not a dev/programmer).

You guys confused me, you’re taking about “Oni” but I kept thinking you were talking about the Ori games.

So I’ve been looking at higher-end Xbox controllers, specifically to play Zelda streaming from my PC via Moonlight. Streaming works perfectly on Xbox, and I don’t need to re-pair my XSX controller with my shieldTV or appleTV. It’s pretty neat.

Anyway I’m looking for a controller with:

  1. Wireless. Ideally not bluetooth.
  2. Hall effect joysticks (no drifting, ever)
  3. Back paddles, at least 2

Surprisingly the product I want does not seem to exist. The closest I can find is an 8bitdo ultimate wireless bluetooth controller ($70) with its wireless bluetooth dongle stuck into a Brook converter dongle ($50). That controller is wireless with back paddles and hall effect joysticks, but it’s obviously bluetooth, it has switch-oriented face buttons, and sticking its bluetooth dongle into another dongle then hanging that out of the console seems inelegant, to say the least.

I’m frankly shocked this device isn’t available. It seems like an obvious thing, but no. Xbox’s wireless is only supported by a bare handful of controllers and none of them seem to have the rest of what I want.

Go on…

Zelda is on PC?

People emulate it on the PC. I’m too lazy to figure out how to do it.

I realize many of you will probably think, great, another ho-hum month. But I kind of like these choices! I am not familiar with Adios but it does sound kind of interesting. And I’ve nearly bought The Vale a couple of times so that’s a positive in my book.

Both of those sound great.

It does sound interesting, but I do note that Amazon was giving it away to Prime members a while back.

Not sure what the proper characterization for MS’s acquisition policies for GWG would be, but what pops into my mind is “sub-prime gaming.”

I’d probably go with “sub-Game Pass gaming”, since it seems pretty clear where the effort (and money) is going.

I think they’re going for “small overlooked indie gems”. If they can achieve that, I’m fine with it.