So, since I have yet to pick up Xcom 2 but was feeling the itch, I started up a new game.
Difficulty Classic
Using New Economy, Not Created Equally, The Greater Good, Mind Hates Matter, and Hidden Potential.
As you can see my goal is to mix up soldiers, so they are more unique. Now I do have a star Heavy, and one whom I only take if my only other choice is rookies (and sometimes not even then). It mixes things up nicely, but I do wonder if Training Roulette might have been nice too. I still tend towards certain skills strongly, such as Lightning Reflexes.
I’ve noticed it feels like there are far more missions than at Normal. At one point I had 3 missions in a 2 day span (while I had 2 days to go for more satelites and a research to unlock some tools), and I don’t recall them ever stacking that much before. It’s attrition more than anything that is hard to control, I’ve only had my “A” team fully together once.
Still only 1 nation has left the project (all because the month ended 4 hours before I had 2 more satelites get free), and have both the Europe and South America bonus, with Asia coming in 5 days. The officer training school opens in a week, and I’ll have the thermal generator in about a month (have to excavate 3 spaces then build). Still no weapons or armor yet, though I’ve not made that a focus. Mutons have just appeared, so that’s fun, and I’ve just had my first Exalt mission.
Really it’s just been harder due to frequency of missions, and how every attack seems to be for 5+ damage. Things are getting heated, but I’ve mostly been able to keep just ahead of panic, but once all satelites are up I’m going to have to figure out how to deal with the gradually creeping panic.
Still other than the fact I’ve yet to unlock any alien weapons, or upgraded my armor, and the fact all my planes have 0 upgrades, and the fact I’ve always got 4-5 injured units, things are going great. Going to mass autopsy and interrogate aliens now, 2 days before I unlock beam weapons, and then automatic autopsies on seekers, chrysalids, mutons,ousider shard, thin men, and interogations of thin men, sectoid PSI commander, Muton, and thin men. So that’ll be nice. Gonna get a nice bump there… if I can keep a crew around.