Anything that randomized the soldiers and makes them more unique is a good move in my book.

I’m playing XCOM: Enemy Within and sometimes the “sound indicator” showing enemy’s moving nearby is blue-green and sometimes it’s yellow-orange. I tried looking up the difference between the two different colors but Google-Fu has failed me. What are these colors trying to tell me.

Also I’m playing this after getting my ass handed to me a bunch of times on XCOM2. Is it my imagination or is this game a lot easier than XCOM2 (playing both on the default difficulty level)?

The original Xcom had a bug where the difficulty (no matter what was picked) was always on the easiest level. That might be why.

Different XCOM game though, so probably does not apply here. Unaware of any difficulty bugs for the Firaxis “remake” of XCOM.

When Firaxis released XCOM2, they stated that the difficulty levels were higher than in the original remake.

LOL, when I saw the 5 year bump. I thought they were talking about the original. I have 7 Xcom games in my steam library. Only XCOM 2 is installed and now I do remember it being a lot harder than 1, to the point that I quit playing because it was too tense. I hate losing my homies.

Coincidentally, I am playing XCom2 again right now. (I already had several hundred hours in various playthroughs) Jakes’s comments were interesting. It is a very challenging game, imo. I save scum all the time. Even with a stacked squad, some of the missions are borderline impossible unless you have some luck. You just get loads of annoying enemies with shitloads of hitpoints dropped on you all at once, sometimes.

They must have done something right, because despite the frequent stress and frustration I am still playing it, after having completed it multiple times.

Also playing a campaign on iPad as well as PC, and the iOS version is miraculously good.

Glad to hear you felt the same way - I must be getting old because some of the XCOM 2 missions had me on the edge of my seat, and I had to stop playing because I was afraid losing my good characters was going to screw me up too much.

The XCOM2 strategic layer is designed to look more difficult and threatening than it really is. The Avatar counter, even when it reaches the final step still gives you time to turn things around.

But if go on a mission and permanently lose a bunch of high level soldiers that have been with me since day 1… The morale hit alone makes it hard to continue playing.

In case anyone is having issues with the 2K launcher and mods. This worked for me, from reddit.

After all this I found and easy way to fix the launcher garbage, I am not sure it will fix the mod issue I do not use them but it starts the game as it was BEFORE they decieded to screw the pooch.
Here is what I found and worked. Go to the Xcom2\Binaies\Win64\Launcher/ create desktop shortcut of the ModLauncherWPF.exe, open properties and put this command at the end of the Target window -noredscreens -review. And any other startup commands you used with the Steam launcher.
As long as steam is running, the game will start using the OLD launcher, hope this helps