Yakuza 7 - We're turn-based RPG brawling now!

OMG YOU GUISE WE’RE THE NUMBER ONE BUSINESS IN YOKOHAMA. YAY!

Man what a thrilling minigame. Who knew business could be so thrilling?

If you can get the reward character levelled up in her special class, they have some great AoA spells like ‘thumbtack scatter’.

And also they box people’s ears with giant crackers, like cymbals in a Tom and Jerry cartoon.

That all sounds DELIGHTFUL.

One of the best AoA skills in the whole game. Love it.

Given that AOE attack, is Eri’s unique job “Office Lady” by any chance? That would be so Japanese. Or do they not use the term anymore?

The “thumbtack scatter” attack comes from the Clerk class, which is a very sensible translation of the class’s Japanese name, 事務員 (jimuin), “clerk; office worker; office staff”. The “OL” term has apparently fallen out of fashion, although I only know what I read online.

Matriarch has absolutely the best AOE. Target all, no aiming, massive damage. Didn’t particularly like the KISS metal class thought

The other great AOE comes from the business minigame, it costs 200 points to cast thought. It’s a satellite blast.

The #1 thing I learned from this game is that 95% of all insults in English can be translated to Japanese as, “Temeeeeeee!!!”

Omae! Bakatare!!!

Pretty much, yeah ;)

And “Urra urra!” with what sounds like a trilled r, whatever that means.

My weeb knowledge tells me that’s “yo yo”

Are you sure it’s not “horrrra”?

Not to my ear. Maybe we’re talking about two different utterances?

Could be! Hora means “look” or “hey” and it’s my understanding that it’s another popular tough guy utterance when slurred. Like, I saw a video of some cops pounding on a guy’s door shouting it that way once.

This text will be blurredFinally finished this after playing it for, I don’t know, about a year. It’s a looong game, which is one of my complaints. Now, I love me some Yakuza, but this game just didn’t want to end. I also hated the change to turn based JRPG combat. I found it uninteresting and towards the end, the boss fights just slogged on way too long.

Loved Kasuga. Loved the characters. Loved the over the top melodrama. Loved the side stories. I don’t care for mini games, so I largely skipped them.

SPOILERS FOLLOW, THAT FOR SOME REASON ARE NOT GETTING BLURRED! BE FOREWARNED!

Some spoilers:

So who killed Arakawa? Was it the real Tendo, or was it Mirror Face?

I didn’t really care for the cameos, especially Kiryu. And that was the worst boss fight, not so mention that it didn’t make any sense to the plot.

The spoiler start and end commands have to be on their own lines, unless you’re doing a single line.

So this will work:
spoiler
Content of spoiler
Content line 2
/spoiler

This will not:
spoilerContent of spoiler
Content line 2/spoiler

Is there a Yakuza game which isn’t? They all seem to be about twice as long as they should be. There was some pretty egregious padding on this one, though, notably that first trip underground.

Zero wasn’t super long. Kiwami 1 was actually a bit short in my memory, but my memory can play tricks with me, so there’s that.

Like a Dragon feels too long, alas. I still haven’t finished it.

Zero was long, but it was also wonderful. Kiwamis 1 & 2 were much shorter. LaD is too long, and drags on because of the incessant and boring fight encounters and tedious boss fights at the end.