Yea! New Silent Hunter 3 patch released!

Just came out. My big hope is that I can use my deck gun more, regardless of realism…


Improvements in collision and damage model have been made for several ships:
Liberty Cargo
C2 Cargo
T2 Tanker
T3 Tanker
Tug Boat
Netherlands properly enters and exits the war now
Gdansk is now renamed Danzig when under German control
Added mine fields and anti sub nets
Local time displayed (under the current date) when the mouse is over the current hour (bottom-right corner) in game; this local time will depend on the U-Boot position on Earth (which is divided in 24 slices having 15 longitudinal degrees each)
Game version displayed in the bottom-right corner of the main menu page
Data from notepad (top-right section in periscopes or UZO pages) will not be reset on expert mode when the target in view is changing
A new tool: Angle tool (protractor) on navigation map
No weapon officer assist option (a new option in difficulty settings); when this option is checked then the Identify target and Solution to target orders from Weapons officer will be disabled
Wound badge fixed (when drag & drop)
Solved issues related to rain on time compression (rain will not became invisible after long time compression sessions)
A more balanced weather system
Solved Game Editor crashes related to terrain data, mission objectives and triggers
Solved the black sun problem and environment texture errors
The escorts will now make evasive maneuvers while pursuing contact (depending on the crew skill)
Ready button issue was fixed
Message box issues
The interface to servers list has been slightly updated to reflect the version of the game server and also to show if the server is password protected
The crash that is happening when chatting in session menu has been fixed.
Other minor updates

13.1 Meg

Here for US DVD version:

Playing this while have Das Boot running on the other machine is pretty cool.