Ark: Survival Evolved - Dinos and Leveling Survival Game

Thanks for the reply and tips. To be clear, the Anky perished in Blue minutes after I arrived, when I thought I could chance a quick gem run without a bodyguard. But after many little adventures, I eventually made it out on foot, despite taming a Ravager and establishing a kitted out little outpost. I’d been working towards getting mats together for a cryopod (my pods were on the Anky when he died) when suddenly I spotted a drop across the river. So I dropped everything, locked up and made a run for it with my cliff platform gems. I’ll head back tomorrow to recover the dinos and loot.

So, you’ve had a miserable experience but you will be coming back to experience it all over again. That sounds like Ark.

Reminds me of the time I transferred over to Extinction (on Skipper’s server cluster) to harvest some resource. I didn’t have any cryopods so I had uploaded my dinos to the obelisk. I ended up over loaded and a city terminal no where in sight to get my dino. Since I didn’t bring any taming gear, I had to make a slingshot (a lvl 100 character sporting a primitive slingshot, haha) and find a low level dino that I could reasonably KO with it. Hence why I have a lvl6 tek stego now.

I had to keep dropping stuff and picking it up to refresh the item cache expiration timer so I could move around while taming.

And even after all that, I still keep doing expeditions on the Extinction map.

wow your pretty badass for transferring to a pvp server!! good luck!

personally ive found drops to be near worthless? I mean, I guess Skippers servers have increased gather rates and all that (how could ark be playable with less than this, I’ve no idea) but the drops are usually filled with nonsense…

Not really, if I’m being honest, but appreciated. I’ve played on about 20-30 PVP servers, and mostly play defensively, although I will confess I occasionally scout bases I come across, looking for unlocked doors and unguarded loot, which plays with my conscience a bit. Otherwise, I focus on defenses, redundancy and befriend admins and strong tribes when I can. It’s surprising how many people will decide to leave you alone and even help you when they see that you’re friendly and fun to play with, even super aggressive players. I hate getting raided, but I like the additional shadow of danger.

Drops allow player/dino travel between servers, btw, in addition to obelisks, and the Aberration obelisk is surrounded by death on the surface, so drops are really the only ticket out of there.

Forgot to respond to this. I love me some trap minimalism. Here’s a Karkinos trap I’ve been testing:

This design (well, something close to it) used to work great, but for some reason now the Karkinos is turning around and walking right out of the trap. Does anyone know if WC tweaked their behavior in the last few months? Maybe it’s just bad luck.

Currently testing a variant with a stone behemoth gate at the opening of the trap, and now I’m worried the stone gate is attracting crab wrath and needs to be metal.

Hard to say, they’ve patched twice I think since my last login. Let’s hope they didn’t funk with dino pathing too much if so.

I like that trap though. The Ragan/Grembel design that I stole was similar, using the small gateways and a raised platform for shooting down on it. There are still so many dinos I’ve not tamed in the game.

Example: Basilisks. How?

This is how I’ve done it. You will need:

  • 4 to 6 stone gateways
  • A tame that does not aggro basilisks, like a rock drake or reaper king. There probably are others, but those are the ones I typically use.
  • Wyvern or rock drake egg(s), how many depends on your taming rate.

Step 1: Find a basilisk worth taming, don’t worry, I’ll wait
Step 2-7: Still waiting
Step 8: Take you non-aggroable tame and park it on top of the basilisk as it is buried. Do not dismount.
Step 9: Place the gateways around you in a square or hexagon so that the basilisk cannot go between them.
Step 10: Get out of your enclosure and pick a gateway and while still riding, drop the egg from your inventory
Step 11: Dismount and wait for the basilisk to aggro on you. As soon as it pops up, get back on your tame
Step 12: This is the tricky part, sometimes if you are just close enough to the gateway, the basil will attack the gateway and accidentally eat the egg and get tamed. Other times I’ve had to get it to attack my tame so that when it bites/attacks at me, it eats the egg at the same time.
Step 12.5: If the basilisk get’s out of your enclosure, let it deaggro (out of render range probably) and reburrow, then try again.

That is the method I’ve used on the last 2 or 3 that I’ve tamed.

Geez. So they eat the eggs on the ground to tame. Strange mechanic. I may try it. Then again, if they are that rare to get a good one … oh well.

I still remember taming those damn things. Rock drake work very well for me.

Ark Genesis, Part I to be released on Feb 25, 2020. Plus WC gives a few details regarding their anti-meshing process.

I was getting bored in the last month or so with the games I had, then in the space of a couple months three new ones (Subnautica Below Zero, Frostpunk Last Autumn, & Ark Genesis) were released or scheduled for release that will keep me occupied for quite some time.

For what it’s worth I updated and got everything back online over the weekend. Note that the Dino Health Bars was, at long last, updated as a mod. It’s different. Not sure how to tune it or alter it yet.

But I was going to reach out to the hosting company to add a spare to the cluster at the time of release. I figure we’ll all be back and playing around on it between all the other releases. As we get closer to the date I’ll post details. Similar to Valguero, it should be as easy as having another “Island” server, then just changing the map once release and patch go live.

As for the games, I hear ya, too many releases and too little time.

If you are referring to the different dino health bars on Valguero, that is a different mod. About a month ago I took the time to get a different health bar mod installed and working that has more features than the one we had been using. I wanted something with more options, like being able to filter out fish, or to look for a specific dino type, etc.

Dino Bars

I should login tonight and check the “days” count for each Ark. There are a quite a few times that the nightly shutdown/update process resets a map and if it hasn’t been caught in time, I have to upload the most recent backup I have on my PC.

In that case, very awesome. I thought the orig had been updated and nearly fainted, LOL.

I’ll read up on it.

I also need to do an offsite backup. It’s been several months since I last did one.

Had quite a successful Ark night.

My first goal was to get a reaper king. That is always a challenge to find a good level since there are not a lot of queen spawns. I killed off about half a dozen before I had a lvl 145 spawn.

@Skipper had asked earlier on how I trapped reaper queens. I used the trap from this video:

Using this trap, I was able to get 3 reapers from the single queen. I could have gotten more, but 3 was enough for me. I had to be careful not to go to far from the queen because she is trapped and if I went out of render range, she would despawn.

After I birthed all 3 reapers (got impregnated, birthed the reaper, rinse, repeat X 3) and leveled them up a bit, I went down to the rock drake trench. There were a ton of old eggs I had to clear out. They would expire as soon as I picked them up. When those were all picked up, new eggs spawned. I got a few low level ones, then a 155 & 175.

Another reason I was after some drake eggs was to try and get a rare basilisk (lvl 195) that had been around for a couple days. I knew it wouldn’t last to much longer. After some searching I found it up high on one of those rocky pillars in the swamp/blue zone. First, I placed stone gateways around it (while I was riding my reaper) so it couldn’t escape. Then I dropped one of the low level drake eggs. Finally, I just off the reaper to aggro the basilisk. I had to re-aggro it several times so that it would keep trying to attack me and in the process eat the drake Eventually it ate both eggs and was tamed.

I hurried back to my base and logged off before Ark could punish me for having such a good night.

It’s that time again, an ARK DLC arrives tomorrow.

I’m in the process of getting a server added to the cluster. It sounds like the DLC launches tomorrow, which means I might not quite have everything up to snuff before changing the map name tomorrow, but I’ll certainly try. At worst, it’ll be some time this week.

I -think- they have room on the host where our cluster resides. If not I’ll roll it standalone, but I’ll be kind of sad if that’s the situation.

More updates here once I get them.

@ragan I’ll try to copy the mods from current servers as well unless you want things differently. Should I mess with resource rates at all?

@Skipper The mods from the current servers will be fine.

Sounds good. Active ticket opened to have them put the new server onto the current cluster. After that it’ll go similarly to the last two, just changing the map name post-release.

FYI, per Cedric, the Genesis download will be huge, 50gb+

I’m not even sure that will fit on my SSD anymore. Probably have to move some stuff.

Good god. That’s nuts. Well we’ll see soon enough.

The server is in the cluster now. The API and Cross server chat are loaded, the mods are loaded and the config files are set up. I’ll be on Steam as QT3 Skipper. If you see the map name or that the patch has been released, ping me. I’ll pull all the servers down and update. All servers will have to be updated today and until that is done (post-DLC release) the new map will not be available. There may be mod issues, as usual. For now the server is up, but it’s The Island map. That will at least let you add it to favorites.

Settings for the new server, QT3_ARK_Genesis:

  • Server password: T0mCh1cK
  • Admin password: <same as other servers>
  • Battleye is NOT ENABLED.
  • Breeding/Baby-growth is pretty fast at the same levels I last left on Extinction.
  • Harvest amount multiplier 2. All specific resource gathering is x3 (approximately the baseline on our other servers.) No x5 until we know that isn’t enough for something specific. I expect oil/crystal/obsidian/gems will be either too high or not high enough depending on this new map.
  • Dino gathering is 4x the above amounts for players, the same as for other servers.
  • Mods have been left the same as Extinction, if anything is missing, let me know.