Art of Rally runs on an idyll engine

Not for me. Abrupt camera view changes can happen when the car changes direction to quick because of oversteering or doing inadvertent donuts.

I’m currently racing in the 80s campaign. The cars are much faster but they’re also harder to tame compared to the cars in early 70s. The cars do have different feel over the time. I often find myself skidding off the track as if 80s traction control was poorly constructed.

Anyway, I’d really like to know how do they simulate AI driving in snowy and foggy condition? This is the occasion where I can’t help thinking this is where the AI “cheats” because how could have the AI driven this fast in super low visibility and slippery condition? I can be trailing behind the AI for more than 10 seconds in some of the difficult weather conditions.