Battlestar Galactica 15: Who Needs Morals?

Pretty much you flip up a Treachery card and if it’s 0, bad things happen.

If you flip up 2 0’s, both things happen.

Sure, there are basically two things that trigger on reckless checks. One: certain of the old Treachery cards have a reckless ability in them. These abilities would kick in if played in to a negative check.

Two reckless flips the top card of the treachery deck. If >0 then no effect. If = 0 then flip another, and resolve both effects (do not add their value into the check though)

Also if someone plays a pre-check Reckless card. Same flippy stuff.

New thread:

Beat me to it @Knightsaber. Thought I’d get it since you were busy with setting up game 16

I can copy and paste real fast.

Live game sounds interesting, but timing is probably a thing. What time did you guys do it last go?

On a Saturday night. It’s about impossible now.

Saturday night or a live game is impossible?

Everyone’s schedules are so different now, I don’t think a live game is happening.

How many do we have? Might finally be able to convince my bro-in-law to learn and join in.

I think maybe 3, I have no idea when though.