It’s probably a good play regardless in terms of limiting the cylon contributions, and I can add substantially with the treacheries I’ve been hoarding.
I won’t have anything of value treachery wise.
The aac does seem appropriate if you don’t have anything too nasty
Also I can contribute a lot here
Okay. It sounds like we might possibly overshoot this, but it’s life or death. I’ll play leadership 3 AAC
Then I’ll add 2 cards @scottagibson
Probably better safe than sorry with regard to contributions.
Leadership AAC Pre-Check - Reckless
Positive
Tactics - CS 5, G&I 2, LS 2
Engineering - 3 SR, 0 EN, 3 SR
Treachery - 0 B, 0 B, 4 VO, 3 HW
Negative
Leadership - 2 MV
Piloting - 2 EM
Bait Adds 1 Civilian in 2
Pass Increases Jump Prep +1
Crisis Increases Jump Prep +1
CFB track also advanced right?
I wish, but I think because a Cylon picked the crisis we skip the activate Cylon ships step.
Oh right!
I can leave sick bay and patch up this old rust bucket.
Sounds good, but will wait to see if Fisk has anything he’s dying to do.
Admit it, it is just because I am a non-cylon cylon.
Ok got nothing to do at the moment
Let’s get all cosy in command and fix her up
Move to Command, play E1 R to fix it (so it can be blown up again #Fatalism).