Is that a decision?
More like notworking amirite fellas???
Easier to get an extra jump prep later than get rid of a Centurion. Unless someone has cards I don’t know about.
Looks like it. We’ll take option B
OK, let’s keep that air gap.
Population drops to 11, jump prep drops to 20%.
Raiders move from 6 to 1. Jump prep goes back to 40%.
@Jorn_Weines: what would you like to draw in the way of tactics and leadership?
One of each, please!
Hit the Quorum-crank.
Another one, please!
I can contribute a moderate amount.
Jorn sent me a message this morning to put in 2 cards.
I keep forgetting we are the ones in basically the same time zone.
Politics: 1CP, 1CP, 3IC, 4PI
Leadership: 4AAC, 5CoP
Tactics: 1LS, 1LS, 4CS
Total: +24 => very pass. Looks as though destiny was happy as it was.
Heavy raider moves from 5 to 4. Jump prep to 60%.
@Knightsaber: Hail to the chief!
Hummm.