PAX Day 2:
Letter Jam
A deduction word game that is inexplicably co-operative, from CGE. Did they have a mix up and make Sanctum competitive and this co-op? We may never know. This felt a bit like playing Scrabble with all the bad game design filed off.
Europa Base Alpha
Yet another dice pool game, wow there’s a lot of these things all of sudden. This one has you competing to, let me read the description, well it says build bases on the moon of Jupiter. Well if you say so, this board game has the least theme of any game I’ve played, and I play Go. It had negative theme. Also it didn’t really have any game mechanics, some very light hand management. The game designer was super nice, so I feel bad dumping on this game. But hard pass.
God of War: The Card Game
It’s incredible, there’s never been more board games being published than now, but I fell like there’s only really three games being made, each a thousand times. This one is a co-op deck builder. Just what the world needed. It looked pretty and was pacy, but not much to make it stand out. Also when did CMON stop ramming unnecessary miniatures into it’s games?
1001 Odysseys
So first the caveats, this game’s not going to be out until around June, and the scenario I played had been hacked to make a ‘short’ demo. This is a co-operative story game, with you investigating a twee alien city. Did I mention it was twee, oh boy, this thing was unbearable. Just reading the wacky names of alien nonsense out loud for thirty minutes, and the people from Asmadi were at pains to explain how much longer the actual game will be. Great.
Marvel Champions: The Card Game
A co-operative customisable (of the ‘living’ variety) card game from FFG, with Marvel comic heroes beating on vaguely familiar villains. I was not expecting to like this, but a demo spot happened to open up as I passed the FFG booth. This is the revelation of the con for me, this game was fantastic. It may be the first FFG card game to fully land it’s theme, the co-op structure felt like it matched the games’ mechanics, and the game experience felt like it was a complete game. Highly recommend people check this one out, if I can find a copy it might make it to my son’s Christmas pile.
Ecos: First Continent
In this euro card driven engine building game, you collaborate with your opponents to create landmasses and oceans, raise mountains, spread forests and populate it all with animals. That the person running the game had to disappear for ten minutes to get on the fly errata from the games’ designer was not a good sign. The idea of this game is interesting, and it looks pretty cool on the table. But it fell kind of flat.
Other things I noted:
- Sanctum seems to be a massive hit, CGE has sold out of all their copies.
- Attending boring panels after playing board games all day is a good recipe for falling asleep.
- There are way too many games to play, I could easily make a list of tens of interesting games I’ve not had a chance to look at yet.
Tomorrow is kids day and I’ll be attending with my son, so I may have less chance to try new games.