Borderlands 3 - More cel-shaded loot

It’s great there’s so much preview coverage, but I’m just deliberately ignoring all of it. I want to discover all the skill trees, weapon types, and class differences on my own instead of reading about all of it up front.

That’s basically my take on it too. I will look at actual reviews, when they happen, just to be sure there are no deal breakers, but I like finding out stuff.

I am just glad the Steam wait is only 6 months.

Bugs resolved and most of the dlc should be out by then.

The thing that started to bother me in BL2 was the length of the missions. When you sat down to play, you had to commit to 1-2 hrs and the problem was, you really don’t know if it’s 1 or 2 or somewhere in between. If you didn’t finish a mission, the save point was so far back, you really had to start almost from scratch.

Any indication whether there is a better save / restore in BL3?

So, I was all ready to install B2 again to play through it before 3 came out - what with the new DLC and all - and it appears the DLC is no longer free? And all the comments say it’s nowhere near it’s price point of $15? What’s up with them deciding to charge for it? Also, am I missing anything by not having it?

Because, I mean, I’ll just play through RGO again.

The DLC was one of those “free to keep if you download within 1 month of release” promotions, but you had to be paying attention. XCOM2 did something similar with the Tactical Legacy Pack DLC.

Without the DLC, you’re missing some story, but maybe not $15 worth of story. I’m sure it will be included in some ridiculous “95% off BL2 bundle” when BL3 launches. Yes, they could have kept it as a free addon, but they have to appease the shareholders somehow.

The presequel made the combat areas too big, making the second chance skill dificult to use. Introduced annoying enemies and had a weird feel to it.

I completed it recently, with all DLCs, using a DLC character, and I am happy for it, but the flaws where painfull obvius.

Theres a reason even fans skip TPS

Definitely did not like the first boss fight. Had to give up until I could do a side quest that gave me an elemental weapon.

PC requirements posted:

MINIMUM SPECS 1080p Gaming

  • OS – Windows 7/8/10 (latest service pack)
  • Processor – AMD FX-8350 (Intel i5-3570)
  • Memory – 6GB RAM
  • Graphics card – AMD Radeon™ HD 7970 (NVIDIA GeForce GTX 680 2GB)
  • HDD – 75 GB


  • OS – Windows 7/8/10 (latest service pack)
  • Processor – AMD Ryzen™ 5 2600 (Intel i7-4770)
  • Memory – 16GB RAM
  • Graphics card – AMD Radeon™ RX 590 (NVIDIA GeForce GTX 1060 6GB)
  • HDD – 75 GB


Graphics API: DirectX 11, DirectX 12
Display: (varies by setup)
Display Mode: Full Screen, Windowed Borderless, Windowed
Resolution : (varies by setup)
Vertical Sync: Off, On
Resolution Scale: 50% - 200% in 25% increments
Limit Frame Rate: Smooth 22-62 FPS, Capped 30 FPS, Capped 50 FPS, Capped 60 FPS, Capped 72 FPS, Capped 120 FPS, Unlimited, Custom
Custom FPS Limit: default 90, minimum 15, maximum 300
Calibrate Display: Brightness and HDR
Calibrate Safe Area: Adjust the boundary of the UI
Field of View: default 90, minimum 70, maximum 110
Vehicle Field of View: default 90, minimum 70, maximum 110
HUD Scale: default 1, minimum 0.6, maximum 1.3


Display Stats: Off, FPS, All (FPS, CPU, GPU)
Anti Aliasing: None, FXAA, Temporal
FidelityFX Sharpening: Off, On
Camera Motion Blur: Off, On
Object Motion Blur: Off, On


Graphics Quality: Low, Medium, High, Ultra
Texture Streaming: Low, Medium, High, Ultra
Anisotropic Filtering: 2x, 4x, 8x, 16x
Material Quality: Low, Medium, High, Ultra
Shadows: Low, Medium, High, Ultra
Draw Distance: Low, Medium, High, Ultra
Environment Texture Detail: Low, Medium, High, Ultra
Environment Detail: Low, Medium, High, Ultra
Terrain Detail: Low, Medium, High, Ultra
Foliage Detail: Low, Medium, High, Ultra
Character Texture Detail: Low, Medium, High, Ultra
Character Detail: Low, Medium, High, Ultra
Ambient Occlusion: Low, Medium, High, Ultra
Volumetric Fog: Off, Medium, High, Ultra
Screen Space Reflections: Off, Medium, High, Ultra

Surprisingly light on the requirements, if they recommend a 1060 for 1440p.

Not too surprising if it’s just more Borderlands though.

the models looks more detailed this time
probably they ride on the upgrades and optimizations of the base engine

Ouch. Pretty high on the CPU minimum.

Thats like a 7 year old cpu isn’t it?

Yeah, my CPU is from 2009, and this minimum requirement is a CPU from 4 years later in 2013. Most of this generation has been fine for my 2009 CPU thanks to the Xbox One and PS4 having weak CPUs, but I’m seeing the CPU requirements become a bottleneck for games finally, even though I have a 980Ti.

I have a 3570 I think, too. Hasn’t been a need to upgrade really. And given that a mobo/cpu/cooler/ram upgrade is as much of a pain as a full build–hell, it is pretty much the hard parts of any build–I haven’t been eager to do so.

Same. I keep hoping one day I’ll see an incredible deal on a PC without a graphics card, and I’ll just plop my graphics card from my old PC to the new one. Bonus points if I can bring all 3 hard drives with me too.

Dude, FYI, your CPU could die any day. It could also last a few more years, but if I were you, I’d have some sort of plan worked out in advance for what you are doing to do. (I worked in Intel’s quality department, we shoot for 5 year life spans - yours is 2x that).

Huh? Why would a CPU die? In all my years of experience with PCs, I’ve never seen a CPU die. Other parts – sure. Hard drives die. Memory can sometimes die. Motherboards can die. CPUs? I’ve never seen it.

I have been appropriately nervous the last 3 years. And I’ve been lucky.

And I didn’t go on vacation for the last 3 years, so I do have enough money saved up now that I can actually afford one if this fails. Like I said, I occasionally keep my eye on deals on PCs without a video card. That will be the cheapest upgrade path.