City of Heroes to Shut Down

#409

And if you send it to your global name, any of your characters can claim it!

#410

Is there a way to set your global name? Mine got set to the name of the first character I made. Also, where do you send email at?

#411

Yep, look on the menu (by your health bar) for the Chat Handle option.

On your Chat window, there should be an Email option at the top.

#412

Thugs/Dark Mastermind is fun solo. Spines/Fire Brute is pretty silly, and a great farmer. Elec/Shield is also a great solo/farmer.

Transfering a few characters to Everlasting, as Halcyon is shutting down soon.

#413

Shutting down? My understanding is a name change and a move to Germany.

#414

The XP thing is weird. You are gonna get to pick extra XP at the cost of influence:

https://score.savecoh.com/index.php/topic,1551.0.html

I thought I read something about patrol XP and 50% XP on all servers but I can’t find it now.

#415

What what? When is this happening and how do I transfer characters and what sever is the QT3 one? Everlasting?

#416

@RichVR is right, Halcyon is not shutting down. They’re renaming it Reunion and moving it to Germany. All other servers are going to Canada. You can get it from the horse’s mouth here:

https://score.savecoh.com/index.php/topic,1938.0.html

You can transfer characters if you’d like, either to avoid to cross-Atlantic latency or just to be near me. :) I’m playing on Everlasting. The way you transfer is to select your character on the character select screen, but instead of entering the game click the transfer button up at the top of the screen. It’ll give you a warning about stuff you’ll lose - SG membership is the only important bit - and then you can pick your new server.

#417

Cool. How long to transfers take? Minutes or hours?

#418

Has anyone tried the sentinel AT? It looks like blaster primary powers and scrapper secondary powers. Is there more to it?

#419

Very quick. Couple minutes.

#420

Less ranged attack, more survive. 7 and 7 I believe.

#421

Just respeced my Fire Ice Magic guy at 11. I didn’t know about Mystic Flight in the Sorcery line. Good looking flight with a secondary teleport as well. Way cool!

Edit: Mystic flight is so awesome. Flying and teleporting in mid air. No drop like in regular teleport. So good I’m considering it for every toon regardless of their origin, from now on.

#422

I’ve always had Teleport and Hover separately. Losing the def of hover would be a minor bummer but how does the actual teleport compare? range and end usage for example?

My ‘all’ power pool dude is actually much better than expected so far. Was expecting truly horrible performance.

#423

Thing is, you could still have hover, I suppose. I want it on a couple of my flyers. But sometimes other powers beckon. :)

And I can also see having regular teleport. It may be longer distance, but I can’t say for sure because I am not using it.

#424

What are peoples favorite solo builds? My play time is really sporadic right now, so looking for something I can still make some progression with at odd hours.

So far best builds have been:
Ill/Time controller
Spines/Fire Brute
Thugs/Dark Mastermind (probably the best of the lot)

#425

Masterminds are really good soloists, I agree. My Beast/Kin rolls through solo stuff. But they’re a bit complicated to play, not the easiest for new players and some folks don’t like the pet corralling playstyle.

If you have simpler playstyle tastes, it’s hard to go wrong with a scrapper or brute. Claws/Regen is a favorite - just try to have some creativity and don’t make it a Wolverine clone. :)

For those willing to put up with some slow early levels, I agree with your Illusion controller choice. Mine was Illusion/Rad back in the day. Makes a great soloist once you get up past 18 and have Phantom Army.

I also remember having an Ice/Fire dominator who was great on her own. Plenty of damage with fire and the Ice Slick alone handles most things that you’ll encounter in solo play. Downside with her was high End usage, but Domination and later Consume helps with that.

#426

How is that working out? I heard they nerfed illusion hard. IIRC the phantom army used to be permanent. How how much up time do you get?

I heard a great soloing class combos are : robots/time master mind, and a electric / shield brute.

#427

You can still gear for close to perm PA, I’m playing with time vs dark to see the various effectiveness of the two specs. Dark is really tough to beat, as the debuffs to especially bosses are impossible to beat, you really can turn bosses into pretty much nothing to deal with if they aren’t immune or highly resistant. Time is more of an AOE catch all spec, it’s insane against large groups. The toggle AOE slow makes normal content really trivial. Combined with the hard CC and charm from illusion, it’s pretty fun.

Ill is still a great spec, it may not be what it was pre nerfs, but it’s still really powerful.

CoH is a fairly clunky game UI wise. You don’t have the greatest tools to manage some specs. MM certainly falls into that category. It’s much better now than it was for a long time though, they made some quality of life improvements near the end that really helped quite a bit. Oddly enough, EQ still has probably the best UI for management if you got into macros heavily.

#428

Looks like the move is happening. Some shards are down and the forum pages for shards are down as well.