-PC only arena shooter
-He can’t talk in detail about the Epic split, but is still on good terms with some of them.
-Says he’s ready to get back in the game and start his own studio.
-Hopes to use Unreal engine.
-Wants to get back to his roots with this project.
-He also speaks highly of the Oculus so the game will probably have support for that.
Didn’t CliffyB said he doesn’t want to be called CliffyB anymore?
He railed against PC and now he wants to come back.
Does he think we PC players are lobtomized and forgot him shitting all over PC when he praised the Xbox 360?
I quote from Wrath of the Lich King:
“Did you really think we forgot? Did you really think we forgave?
Nothing is forgotten and nothing is forgiven!”
Not interested in CliffyB’s Gears of War fantasies.
A lot of people play Call of Duty multiplayer, and that’s really just an arena shooter. I’m sure there’s a market for for a really good arena shooter with a hook.
The issue with a lot of “arena shooters” that have been released recently is that they’ve fallen on their asses right out of the gate. Either they had shit networking, wacky game mechanics that turned people off, or they made the mistake of competing directly against Call of Duty.
Quake Live is a completely free arena shooter running in your browser, and has the advantage of over a decade of tuning and polish, being based on Quake 3 Arena. It failed to be self-sufficient. People don’t really want that. The RPG advancement elements in modern shooters make all the difference.
When did FPS deathmatch co-opt the term arena shooter from actual arena shooters? I know some of them have arena in the name, but I’ve never heard the subgenre described that way.
But Quake Live isn’t the same as past games. No mods, no custom maps, no player run servers, etc the list goes on and on. It offered much less and moved to a subscription model for a game many Quake players had already bought once and could keep playing for free. The only real nice thing QL did was stats. Now they are moving out of the browser to be a standalone again in Quake Live 2.0. id had just lost their magic by the time QL came out and even the most hardcore guys such as myself never played it much. The competitive scene completely died in North America except for a few various sponsored duel events (the community before was based around team modes).
There are at least 4 efforts I know of working on twitch arcade style FPS -
CliffyB is working on -
Then there’s Reborn which is being worked on 2GD an old Quaker player turned E-Sports caster/streamer/etc -
Personally, I really like Quake3. I’ve tried Quake3 live many, many times, and it’s really fun. But you really have to dedicate time towards the game and work on your game skills to actually get anywhere if you’d like to avoid being completely crushed and humiliated each game. (Frankly I never managed to avoid that ;))
What do these new games offer over, e.g. Quake 3 or Q3Live? Most of those mods, improvements and ‘new games’ are basically Quake3 + physics changes that only the hardcore players can keep up with. And as soon as you’ve got a “hardcore-only” requirement for enjoyment on your game, you’re going to dwindle to a tiny player base. There’s a reason things like COD, which are easy to pick up and play, have a huge playerbase.