Trig, based on your comment, and my exact same issues upon release I fired this back up this week. I’m very lost right now, but it seems playable and pretty as well. I was a bit blown away a few times at specific moments so far.
I spaz out in these early fights though since I have no idea what I’m doing. How do I stop people from using hacks on me in a fight? Or … I guess how do I know which ones they are so I can kill the damn things?
I’m not the fastest twitch player anymore so normal difficulty has given me a couple of deaths already. I’m sure that will ease up as I get more abilities/weapons/etc.
I didn’t have any real trouble with hackers either - barely an inconvenience. My style was run and gun with auto-targetting rapid fire weapons, so spraying bullets that curve around corners was my jam. I didn’t invest in intelligence or hacking at all (I had just enough to disable a camera I could see directly.) Generally my motto was: stealth until I screw up, then guns blazing.
One of the bonuses of having high body was that the regen is insane - you’d make Wolverine jealous with how fast you can recover from just about any insult. If someone happened to be plinking away with some hack, I didn’t notice.
During the intro to the game? If I was on fire, I probably shot people. If I wasn’t on fire, I probably shot people. Both solutions seemed to advance the story.
The gist of the article is that performance was poor on release and there were a lot of quest bugs on release. And those two things have been fixed. But the main quest is still the main quest, which is not great. But the side quests taken at their own pace are excellent, and those are still excellent.
The main quest was fucking excellent. Maybe that guy just hates cool shit. That’s fine. There have to be lame people in the world so we know who the cool people are.
Cyberpunk 2077 is fucking amazing, and it affected me in a way a video game hasn’t since… I don’t know, Dark Souls. Johnny Silverhand is Keanu’s best role he’s ever done.