This is a fantastic point - I am super in on PS5 whenever it comes out (late 2020 is the speculation on Giant Bomb I heard) and this is for sure a game I can skip for now, but maybe have something to look forward to on PS5 if none of those launch titles do it for me.
The developer pedigree on this one isn’t exactly sterling. I guess if you loved Syphon Filter, maybe. They also did the Uncharted games on Vita.
Hey, now. That Uncharted game was good!
I’m excited for the game. I preordered the digital deluxe version. I’m only bummed they aren’t doing the enamel pins like they did for the same version of Spider-man and God of War.
I may be a bit of a homer, though, as I’m partly just excited about a team from Oregon getting to do a game based in a part of the state I vacationed in all through my childhood. Central Oregon is an amazing a diverse place that poses a lot of cool possibilities for a game.
From what I’ve been hearing among retail insiders, the game is preordering really high, so while it seems a lot of people on “gaming” forums have turned their noses up at the game, it’ll probably sell shockingly well like what happened with Ghost Recon: Wildlands.
That must mean that they are promoting the game in various ways that we’re not seeing here at Qt3 because we don’t have an advocate for the game sharing that stuff with the rest of us so that we’d get hyped.
You hear what I’m saying Brad? As the resident Days Gone fan here, you’re derelict in your duties.
Im pumped about the OR connection also. I went to a community college there 36 years ago, took Fortran, Basic, Pascal classes. Now after 36 years of no other computer classes my kid wants me to help him program a game. There goes my weekends. Central Oregon rules!
Looks nice, but I’m still on the fence about this one
Hearing about those framerate issues makes me just even more wanna wait for PS5 version. Game looks nice though.
I pre-ordered this. The reviews seem underwhelming but I am not expecting a story driven experience like The Last of Us. As long as the story doesn’t get in the way of the open world gameplay, I will be good. I’ll post some impressions this weekend.
It sounds like most of the framerate issues are related to transversal. Evidence mostly that Unreal Engine 4 is not that great for open world games.
I was just watching the Easy Allies review and they thought the story was really compelling. I’ll be playing in the next few days as well.
The Eurogamer review is pretty harsh:
Overlong. Disappointing characterisation. Repetitive.
Mind you, considering the quality of the open world titles on the PS4, the bar had been set pretty high to make an impression.
Pretty sure Tom is gonna stream this on Friday, so I’ll make my mind up then. I still have a 8 game deep PS4 backlog so no rush. :)
Name them, maybe we can help you eliminate some ;)
Actually, I think there’s a thread for that…
Buying this because I buy everything.
Regret buying WWZ as I have not zombie killing friends but some open world zombie slaying seems like a good time.
I just played a little over three hours. I think it’s pretty, pretty good! The first hour was a bit choppy between all the load times and a couple framerate hitches from fast traversal, but once I was set loose in the open world everything smoothed out pretty well. The shooting, melee, stealth, crafting and driving all feel great. The environments are incredibly well detailed and look gorgeous. The enemies and wildlife feel nicely dynamic and interactive. I’m enjoying it
I don’t know lordkosc’s PS4 backlog, but here’s mine:
Ratchet & Clank (about 3/4 complete)
God of War 3 Remastered (about 1/4 complete?)
Bloodborne (main game 90% complete, DLC about 1/2 complete?)
Horizon: Zero Dawn Complete
The Last Guardian
And once I get through those, I’ll look to picking up Spider Man and God of War.
Glad to hear that things get better after the first hour. I finished the intro quest line and my impressions were a little mixed. I found the controls were a touch clunky and the bike a bit hard to control. But I generally suck with vehicles in game so I am not too worried about that. I am also playing with HDR on so I am not sure if that has anything do with my control response.
I like the initial story setup and the controls felt a bit better once I started getting used to things. I am looking forward to playing more of this tonight.
I played 2 or so hours…and am really enjoying it so far. Just wandering around you are constantly nervous about attracting the undead…once they spot you they come after you for a good amount of time…so you can run and hide and watch them wander around looking or smelling for you and that makes any ventures outside a bit more unpredictable, makes you worry more just wandering around than games like Far Cry.
I’m sure things will change later on but right now, so far, so good.
That Eurogamer review was a great read. I enjoyed reading about the game, even though it’s not a positive recommendation. After reading that, I think I would like to try the game. Sure, it repeats the core loop a lot, but if I end up enjoying that core loop, I might not mind repeating it endlessly and far too many times.