Elder Scrolls V: Skyrim announced

Gopher goes through how to work around having updates break your modded Skyrim. Or what to do if you plan to start a new game of Skyrim in the 6-12 months after the Anniversary Edition is put into the field.

So this is what milking a dry cow looks like. Time to move on to the next game already.

I still like me some super-heavily-modded Skyrim, but I have zero interest in formerly paid mods. But yeah; seems like they’re trying to cash in on the same group who enjoyed Mass Effect LE without understanding some dynamics are very different.

Is this supposed to have the FPS boost feature on Xbox? I just got an Xbox Series S and the option to enable this can’t be selected and it seems to be running at 30FPS.

This seems insane to me :) One hour Skyrim.

This is much more interesting and impressive (to me) than the speedruns that use glitches. And watching it fills me with nostalgia, as well as a sense of sadness that I won’t be able to play the next version since I’m on the PS5. I played Skyrim for about a year, all as one character, in a role play mode, taking advantage of how free the game was in terms of allowing you to be whatever character you chose to be. For me, my character had a sense of morality when it came to the average person that he wouldn’t steal from a poor person’s home. No problem taking from the wealthy. I spent that year exploring every inch of the world (and the DLCs.) Married, and my wife and I spent an enormous amount of time exploring and having adventures. I couldn’t tell you many details about the main story or most of the side main stories, even though I finished them all, but I have vivid images of amazing views and encounters and surprise at stumbling upon something unexpected. I ended up building a house on a lake, adopting a couple of children, my wife staying home to care for the kids, and finally, one sad day, realizing I truly had explored every single inch of the map and going home, giving my kids gifts, going into the bedroom and hanging up my sword and bow and putting my armor in a chest, lying down on the bed, and retiring.

Skyrim and RDR2 and Witcher 3 are in the very highest tier of games I’ve played in my computer/console gaming life, which started in 1980. I think in some way I hold Skyrim above Witcher 3, even though Witcher 3 was so much better in so many ways, especially the writing, because Witcher 3 gave me a predefined character while Skyrim let me truly create my own character in my mind. RDR2 is up there because it also gave me a huge world that is fully alive and one where I am completely free to roam anywhere I want and it rewards that exploration with an almost unlimited number of things to surprise you and capture your imagination.

I know what you mean. I’m sure the next game will be streamable to some affordable tablet or something, for the bereft Sony people.

I agree Skyrim and RDR2 had great worlds. W3 was a little less interesting as a place in my opinion - it had more interesting things happening, but as a physical place Velen was all fairly homogenous. Skellige felt a bit more like the place where just getting around was an adventure, and of course it was itself a bit Skyrim-like. I would put Gothic 3 above it as a place where exploration itself was the adventure, although as a game it had shortcomings. Interestingly (to me :) I’m finding my memory of routes around G3’s world finally fading, despite having known them so well, just as they do of a real place. I feel a bit wistful - that experience built up over hour after hour receding back into nothing.

I loved Gothic 1/2 but never played 3. Maybe I should finally give it a go if I can get it to run.

I think the retro experience holds no fear for you, so why not :)

I think Gothic 1 and 2 were ugly, but Gothic 3 should still look good even today, even ignoring Gordon’s superpower of not being bothered by those kinds of things. (I didn’t play Gothic 3 either, I still consider myself “stuck at the beginning of Gothic 2”).