Fortnite - A New Game by Epic


#1311

https://www.bloomberg.com/news/articles/2018-11-27/fortnite-addiction-prompts-parents-to-turn-to-video-game-rehab


#1312

I’m imagining video game rehab as this facility where they strap people down and force them to play 12 hour sessions of Daikatana every day until it cures them of any desire to look at a video game again.


#1313

but it has great engine! /s


#1315

Incredibly smart how they’re taking a piece of the Fortnite map and populating it with the best stuff from Creative mode.


#1316

#1317

Heard some guys talking about that on Discord last night. Bet people are happy they’ve given him so much $.


#1318

Tibees wins pacifist Fortnight!


#1319

3 BILLION


#1320

Imagine the wailing and gnashing if Microsoft bought them.


#1321

With a mandatory Games for Windows launcher on PC and Mobile. ;)


#1322

So, like most things that go viral, I have no idea why this game has blown up so much. The best I can come up with is the Battle Royale concept is kinda neat (though personally I much prefer the PUBG-style fantasy), F2P works, and cartoony graphics sell, as WoW can attest. Anyone else have an idea?


#1323

It’s a mix or different factors for sure, and it being both, part of a popular genre (Battle Royale) and free-to-play, certainly played a major role. It wouldn’t have exploded as quickly as it did if it wasn’t for FNBR just being one Download button click away.

cartoony graphics sell

Well, stylized graphics (and thus: stylized violence) also means you can reach a younger audience since parents will object less to it - as will rating authorities. FN definitely managed to tap into a younger audience. They were also really quick about getting a mobile version out there. Would I play FN on a mobile device? No. But many others would. PUBG also has a mobile version (which took longer relatively to when the base game got launched), and I’d guess that FN works better and is more readable on a small screen compared to PUBG.

You also gotta give Epic props for how fast they move and for how willing they are to experiment with content and game modes. It’s not like you have to wait for a new season for new stuff to arrive - lots of stuff is being deployed throughout seasons. There’s always the incentive to come back and try out the things you haven’t experienced so far.

Most of the PUBG people I know rarely play the game these days. They haven’t necessarily switched to FN (although I know a few), but it’s been mostly down to frustration with the lack of development progress and content.


#1324

It’s funny how the advantage of being the ‘game engine company’ finally paid off for them. They know how to leverage their engine (obviously), and they have serious asset creation pipelines.

I guess in some sense, they’re still doing what they always did best – this is the Unreal Tournament of this generation: no plot, no deep mechanics, just a hodge-podge of cool stuff. It’s just that Id isn’t playing anymore, and they’ve found the 2 elements that make them winners, which I still think are the cartoony stylization and F2P. It’s Team Fortress 2 with more of a reach, a better engine, and a new way to play.


#1325

While there’s no plot, you do have to acknowledge there’s a bit of … narrative. There is pretty much zero lore, but you have events that change the game world and have people talking about them. Is there any deeper meaning to the rift happening or Kevin appearing and disappearing again? Probably not. But people have fun discovering these things and then speculate about them. I don’t think any other multiplayer shooter has something along these lines. And while MMOGs do that as part of updates and expansions, they don’t move at the same pace as FN.


#1326

I’ve heard that PUBG and others like it are pretty janky. Epic knows how to do shooters, and Fortnite feels great, very polished (this is coming from my experience on the PVE side, I assume the PVP side is the same). Maybe that’s part of it?


#1327

I don’t think that is all of it. Fortnite is much more than just a shooter though. I think the movement and shooting in Fortnite are good, but I wouldn’t say that they are miles better than anything we already haven’t been playing.

I think the free to play availability and the accessibility of the graphics, along with the ability of the team to pivot quickly to capitalize on pop culture trends (emotes, dances, Thanos mode etc) have made the game successful. Fortnite is easy to hop into, and pretty difficult to master. That is how you develop a good game. Something like PUBG is difficult to hop into and difficult to master, which is fun for some, but turns enough people away initially to hurt it.

It is a good shooter fine, but personally I would categorize the shooting as the weakest part of the game. I think the shooting was better in UT and is just as good if not better in Gears of War than in Fortnite. it is all of the other stuff, the building, the wacky weapons, map, emotes, battlepass, etc, that make the game stand out.


#1328

Fortnite email came out , first I’ve seen in awhile where they are offering free stuff.

Its as if there was a great disturbance in the playerbase. :p


#1329

I got the same email, and I don’t even play Fortnite. I blame Subnautica. I don’t see what the point is with all these bonuses, none of this shit helps me where it counts, Apex Legends.


#1330

“Free Battle Pass” is code for “We’re shitting our pants right now.”


#1331

Because this is a free-to-play game, I didn’t really understand what a Season/Battlepass does for players. So I looked it up:

I still don’t really understand it. But it sounds like you pay upfront to unlock certain cosmetics instead of having to gamble for them?