Re: “Voice actors not paid?”
Hi all. It’s come to our attention that there’s information going around that we are not paying our voice actors. I’d like to shed a little light on this, as I feel that some misunderstandings and/or cases of our errors have begun digging a grave for us that we are doing our best to avoid.
During the time we’ve been developing MTAP and been working with voice actors, we have sent out countless payments, and have listened and adjusted our methods and systems several times when we discovered that something didn’t work. Did we make errors? Yes, we did, and we are not proud of them. But did we ignore them and leave people out in the cold? Absolutely not. We have attempted to address every case that was brought to our attention, and have always been ready to fix any errors on our part.
So, what went wrong? Obviously something isn’t right.
Past. Disconnection and difficulty in communication, and lack of clarity and explanation. We are still an inexperienced and ambitious studio, and did not have a solid structure in place to maintain adequate links to our actors and maintanance thereof, and this caused several issues. It started from volunteer work, to paid work, then to contracted work. From 11 voice actors to 60+. Why didn’t this work?
With our initial casting, we outlined an initial pay, along with additional pay once the game was completed. Everyone who auditioned at that time agreed to this, or they should not have auditioned. Those who auditioned and were accepted, recieved that pay, and would recieve the final pay on completion of the game.
Three months ago, a third party individual posted a thread on these boards declaring the statement that actors were being mistreated, and were not being paid, and that we were making excuses of “not enough funds”. That thread remains on this board with no instances of bans, or post deletions, because frankly, we have a habit of blaming ourselves. So, we spent the next 3 months establishing direct contact with our actors, attempting to fix line of communication, feeling that was where the issue was. We communicated with what actors were willing to come forward and share their feelings, and in turn, we concluded that periodic payment would be a better course of action than what we had plotted prior. Communication increased, payments were made, but it still wasn’t enough. The swift urgency of change brought some inconsistencies and conflictions with our structure, slowing things down, and timelineness not being handled appropriately… Ontop of that, was the initial pay that lingered as an intent to be a part of the full pay. This led some actors to submit a few lines, not meet the “credit”, and then in turn, we asked them for more lines without them having recieved any pay.
Over this last weekend, we have been addressing this as best as we can. We sent out payments to all actors whether we had implimented their lines or not, but this still left some people not recieving pay, due to that “credit”. After interacting with a few of those in question, it was made clear that this just wasn’t fair. We removed that credit/deduction, and are currently in the process of getting out the payments as due.
Right now, our top priority is making sure everyone is met with what they were expecting, rather than what we had in mind. We have grown attached to these voice actors, and are disheartened that we seem to be doing everything wrong. We wanted to include voice actors because we know how important they are for bringing something to life, and we wished to be as fair as possible to them, and show them how important they were. We are just simply an inexperienced studio that did not understand how to manage this best. In the future, we will be signing on a professional vo company to handle these things for us. It just didn’t work for anyone.
We appreciate all the voice actors that have supported and helped better our system, and My Time at Portia. They have given us patience, advice, suggestions, tips, and encouragement, when they were obligated to do none of those, and we will continue to return that appreciation the best we can.
We are still working to get all VO’s in the game, and I apologize to those who feel the game incomplete without them, along with any voice actors who feel we’ve not been fair.
Just a little thing going around. There credit systems sounds… weird. I assume there are several times when people work and have lines that are not used in an particular game, just like movies, but they still get paid.