Turn 2 Begins-August, 1936
So beginning Turn 2, the sequence is as follows:
A) MUTUAL ADMINISTRATIVE PHASE (MAP)
(Nationalist, then Republican in all segments)
I. Event Chit Segment (6.0)
a) Draw chit
b) Add new chits (if appropriate)
II. General Mobilization Segment (Republican only, 7.10)
III. Resource Point and Reinforcement Segment
a) Withdrawals & Conversions
b) Receive RPs and Rebuild Units
c) Reinforcement Entry
IV. Strategic Movement Segment (11.0)
a) Sea Movement (11.5) & Paradrops (PB 17.5.5.12)
b) Rail movement
V. HQ and Reserve Formation Segment (12.1)
a) Flip all in-supply HQs to available side
We’ll go through the end of Nationalist III Segment. The The Republican rabble will go then,. Segment II, General Mobilization, cannot occur unless Republican Morale is 20 or less, which it is not. It is at 40.
So:
I. Event Chit Segment (6.0)
a) Draw chit
b) Add new chits (if appropriate)
Premier Raiaga drew his chit and it’s event was:
Event 1: Balearic Landings
This chit must be played when drawn. Treat it as “No Event”
if pulled on Turn 7 (Mar – Apr 1937) or later. Effects: The Republican
player must remove from the map any three columns
deployed in Aragón or Catalunya, and any one column deployed
at Valencia. The Republican Player may use reinforcements
scheduled to arrive that turn in either of those provinces; or, if
there are not enough columns in those provinces to satisfy the
requirements of this Event, the Republican player may substitute
any on-map column(s) to replace the unavailable column(s).
The units removed return to play as reinforcements two Game
Turns later through the coastal cities of Barcelona (hex 3023)
and Valencia.
The Nationalists drew, yet Again:
Event 8: “Victory” Convoy
This chit must be played when drawn. If pulled during Game Turns 1 (Jul 1936) - 3 (Sep 1936), the Nationalist player may select one of the Colonial Army columns scheduled for entry during a later turn and immediately place it on the map as a reinforcement.
This is good news! I don’t have to make any new art, or even change any of the wording below, because my opponent still moved into the hex 1307! Yay! Less work for me!
It shall be the Ceuta Regulares (from Turn 4) who are placed adjacent to Cadiz in hex 1306 (They should go in 1307 but that hex is out of supply, from the reinforcement rules, “If this hex is under enemy control, fully stacked or is not fully supplied (9.0), the unit must instead set up in any friendly controlled, fully supplied hex within two hexes of its scheduled hex for entry”).
Franco still decides to risk sending a convoy from Spanish Morocco to Spain with troops. Spanish Bombers (aided by German and Italian Bombers, as well as the presence of the German ships Admiral Scheer and Deutschland) counter the Republican Blockade of Spanish Morocco and secure the safe landing in Cadiz of the Ceuta Regulares of the Army of Africa. The Republican Destroyer Alcalá Galiano is damaged and 29 sailors are killed or injured.
Now for:
III. Resource Point and Reinforcement Segment
a) Withdrawals & Conversions
b) Receive RPs and Rebuild Units
c) Reinforcement Entry
There are no withdrawals or conversions.
The Nationalists receive 1 Resource Point which is added to our pool…
In the South: General Sáenz de Buruaga’s Colonial Column arrives in Cadiz,. The colonial Asensio and Tella Columns arrive in Sevilla along with the Buiza Column.
In the North: The Nevado Column arrives in La Corunna. The Lafuente and Merlo Columns were supposed to arrive in Leon, but it is out of supply, so they arrive 2 hexes SE in Palencia. The Iruretagoyena Column arrives in Pamplona (hex 3515 in the NE, on the French border.
Near Madrid: The Angulo Column arrives in Avila (2709) and the Santa Pau Column arrives in Valladolid (3010).
Here is the Map at the end of Nationalist Resource Point and Reinforcement Segment. I now hand over to the President leading the radicals bent on destroying Spain.