For those who already played Living World Season 3, here’s a very nice recap/commentary on it by WoodenPotatoes. There are significant spoilers, so I suggest you watch it only after you finish:
It seems Arenanet has been using Living World seasons (particularly seasons 2 and 3) as a way to connect Guild Wars 1 with Guild Wars 2 lore, and they have been doing a great job with that (and getting better at it, too).
Anyway, I can’t wait for what comes next. We’ll probably see Season 4 followed by a second expansion? I hope so.
I won’t be ready to group with you folks for a while, but I’d like cool letters and numbers next to my name until I am. So if it’s okay, I’m Discord.7289.
How interesting it was to run around, in the same Maguuma zerg, with someone formerly of our little community who I actively dislike. Who uses their real name in MMOs, anyway? That, like, violates every rule of the OASIS.
If any not-80s need some help getting through a piece of content, definitely pipe up!
Hit G to see who’s online in the guild.
Type /g to switch to guild chat.
I’m on as “Chymrr”. I generally hang out at Red Rock in the Silverwastes or (lately) spending most of my time in Maguuma. Failing that, I’m grinding mats in Orr.
Same here. My Daredevil’s name is “Miko Shikaku”, so feel free to say hi. You might see me playing as “Watchman Lee” (my Revenant), “Angela Bennett” (my Mesmer) or “Lyyta” (my Necromancer), but currently I’m more likely to be seen playing as Miko.
rhamorin is very helpful. He rezzed my Tempest a couple of times last night at the gates of Tarir. Filip W Mac Saur does insane amounts of damage, but will blow over in a stiff breeze.
After the last phrase in Episode 1 of Season 3, I wonder if that means that… either Primordus is moving around there, or maybe… Jormag has become active too?
EDIT: Ok, just found some info about what that means… here’s a link with a guide to the added content:
My elementalist is probably the tankier of the two characters I play regularly (the other is an engineer). She doesn’t have much in the way of passive mitigation, but her active defense and sustain are tops. Here’s a list of healing sources:
Healing glyph
Scepter 3 and Dagger 5 in water attunement
Heal-on-swap to water attunement (water specialization)
Heal-on-dodge in water attunement (plus condition cleanse) (arcane trait)
Regeneration when using glyphs in water attunement (air trait)
Regeneration when using cantrips (all of my utility/healing/elite skills are glyphs and cantrips)
Remove a condition when granting regeneration to me or an ally
Plus 50% vigor uptime from critical hits and that one arcane trait. I could certainly build to do more damage, but scepter/dagger really lends itself to a bruising midrange sort of play, and the survivability helps in boss fights and PvP.