Yesterday I spent some time with Deathtrap, the new free GwG game on Xbox Live for X1. It has potential.
I’m scared of two things:
That it will eventually require a lot of micromanagement like Orcs Must Die eventually did in later levels.
That it will grow too complicated like how Gemcraft starts out. I know a lot of people love it, but too much complexity in tower defense games is not for me, since it’s a genre I enjoy playing while relaxing.
So far, playing the first two levels, this isn’t quite the case. Though I had a much easier time playing as an Axe-wielding warrior rather than the spell-wielding sorceress. Using the sorceress I had to micromanage her a lot, and doing the right spells and facing the right direction and timing things were a little too important, as opposed to how you lay your traps. With the warrior guy, I can just stand there and swing away and take the hits from the monsters.