Horizon Zero Dawn violates the Hippocratic Oath of game design

I enjoyed the game and played it through without switching to anything else while I was playing it, but I did find the story annoying. Anyone can see how they started with the concept, primitive humans fighting robot dinosaurs, and then created a weak story to shoehorn around the concept. I mentioned my biggest problem with the story in some other thread here and that single plot point still annoys the sh** out of me. You don’t give the keys for your last car to the drunk that wrecked the other one. It deserves a 3 out 5 just for that.